EDIT: new thoughts and ideas coming in the next post, but the short version is: do I bring out my brand new Tie Advanced Prototype for Monday's tournament? Or should I stick with just 2 different ships until I learn how to use 'em?
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So, watching so games at my
FLGS's x-wing night friendly tournament last night (I arrived late and had to leave early) I was rather impressed by a Vessery build with Ion cannon (even without the D title).
The player was running standard Soontir, Vessery (
VI and ion) and a
FO TIE (generic juke & comms) and was up against a Poe, a
TLT Y-wing and a k-wing (miranda I think) also with
TLT -- I think, not sure if the points work for the Rebel player.
On one of the first rounds of shooting Vessery tagged Poewith the ion cannons, setting up the next round where all 3 Imperials got shots (most, if not all, at range 1) --> dead Poe. Soontir, however died to
TLT fire in exchange. From there the Imperials went on to run the table for no further losses, tagging Miranda with the ion (I remember because it required a rule check on whether you can SLAM while ionized - you can).
So that's sort of inspired me to go back to looking at the Vader-Vessery-Alozen list I was playing with a while back (tweaked):
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Legionaire Squadron V3
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99 points
Pilots
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Darth Vader (34)
TIE Advanced (29), TIE/x1 (0), Engine Upgrade (4), Advanced Targeting Computer (5), Adaptability (0)
Commander Alozen (26)
TIE Advanced (25), TIE/x1 (0), Advanced Targeting Computer (5), Adaptability (0)
Colonel Vessery (39)
TIE Defender (35), Ion Cannon (3), Veteran Instincts (1)
My theory is that as a rather new player (still just 2 games) the ion cannon shots are a much better way to force predictable moves than trying to get blocks from a Tempest squad advanced with accuracy corrector so I can roll in for R1 shots with multiple ships the next turn.
In part this adjustment was inspired by me being slightly underwhelmed by Vessery's hitting power with just the primary weapon (at least until the titles are out/much closer to release), probably because I was expecting more than I should have.
I'm wondering if surrendering the initiative bid advantage to give Vader
VI is a better idea or if I could drop Vessery to Adaptability and give Alozen juke.
Thanks in advance for your thoughts and advice (and while I will have Mist Hunter this weekend and probably the Inquisitor pack, I'm not planning on the
FO yet ... budgets

)