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![[Post New]](/s/i/i.gif) 2016/03/19 12:07:00
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Hurr! Ogryn Bone 'Ead!
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I received 'Betrayal at Calth' as a gift the other day, and I was surprised by the amount of detail and potential for customization. I already own the 2014 Spacehulk, and I expected the Calth miniatures would look something like the Space Hulk miniatures, where there's zero room for customization.
I really don't know where to start. I'm more of an IG-player, but I've been thinking I could use the Calth Space Marines as allies in conventional 40k games. I don't know which equipment and weaponry I should model. I'm also looking for advice concerning combining the Calth miniatures with FW-components.
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![[Post New]](/s/i/i.gif) 2016/03/19 12:33:10
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Ultramarine Librarian with Freaky Familiar
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Zingraff wrote:I received 'Betrayal at Calth' as a gift the other day, and I was surprised by the amount of detail and potential for customization. I already own the 2014 Spacehulk, and I expected the Calth miniatures would look something like the Space Hulk miniatures, where there's zero room for customization.
I really don't know where to start. I'm more of an IG-player, but I've been thinking I could use the Calth Space Marines as allies in conventional 40k games. I don't know which equipment and weaponry I should model. I'm also looking for advice concerning combining the Calth miniatures with FW-components.
If you're planning to use them in 40k, then the loadouts for your marines will be different to that of 30k.
The way I've assembled them is two ten man squads of pure bolter marines with Sergeants, and the other ten bodies are two of each special or heavy weapon.
So that's:
2x Sergeants
18x bolters
2x flamers
2x meltaguns
2x plasma guns
2x missile launchers
2x heavy bolters
If you get another box of them, you can max out each heavy and special squad to five men, making them just as useful as Devastator, Legion Tactical Support, or Legion Heavy Support squads. That would also give you five bare bodies, which you could buy a weapon pack from FW and outfit too.
If you assemble the Terminators as mono-weapon, they could be used in 30k or 40k.
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![[Post New]](/s/i/i.gif) 2016/03/19 12:33:06
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Death-Dealing Devastator
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FW have recently re released the HH armour marks and changes the way hands are molded. The mk4 marines from calth are fully compatible with all ForgeWorld parts.
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- 535pts
40K - 2000pts
HH - 3000pts
- 40 Wounds |
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![[Post New]](/s/i/i.gif) 2016/03/19 20:25:13
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Hurr! Ogryn Bone 'Ead!
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One more thing I ought to add, I would like to keep the miniatures suitable for the board game. It has a solid Board Game Geek rating. Being able to use them for 40k would be more of a side benefit.
This also means I will probably model the miniatures as 50/50 Loyalists/Traitors, and not paint everything blue.
I will probably end up distributing the weapons as evenly as possible, so that everything sees action.
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![[Post New]](/s/i/i.gif) 2016/03/19 23:27:53
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Death-Dealing Devastator
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Goodbye Volkite then
But anyway, BaC really ain't the best for 40k unless you have the bitz to back it up, really.
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- 535pts
40K - 2000pts
HH - 3000pts
- 40 Wounds |
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![[Post New]](/s/i/i.gif) 2016/03/19 23:43:37
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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The Marine Standing Behind Marneus Calgar
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TheCrusadeSmurf wrote:Goodbye Volkite then
But anyway, BaC really ain't the best for 40k unless you have the bitz to back it up, really.
It’s good for bulking out your force, but I agree that the gear for 40k is a little lackluster.
The terminators can be either tactical (widely regarded as sub-par) or assault. But the assault option only is 2xLC, where you want at least a few of the guys to be TH/ SS.
Dread can work fine. Not a power unit, but not useless.
Lots of PA bodies to be put to use. Special weapons are solid. Would be nice to have some grav guns, but you probably don’t want them on footsloggers anyway. Heavy weapons are restricted to HBs and MLs. Not the best. Plenty of good options for the sarges.
TDA captains are not the best to start. c-melta/chainfist is not a terrible jack-of-all-trades load. I personally cut the gun off and replaced it with a lightning claw. Realized after the fact that you can’t equip like that in 30k. Oh well.
Maul/plasma pistol on a foot HQ has the issues everyone with a plasma pistol has. Looks cool though. Replacing the PP with a BP would be a simple swap, and make him fine for a budget HQ.
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![[Post New]](/s/i/i.gif) 2016/03/20 13:07:40
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Death-Dealing Devastator
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When it came to Aethon, I swapped the cmelta with volkite charger and chainfist for a paragon blade (relic blade in disguise)
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- 535pts
40K - 2000pts
HH - 3000pts
- 40 Wounds |
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![[Post New]](/s/i/i.gif) 2016/03/22 02:59:40
Subject: Re:Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Lit By the Flames of Prospero
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Build 28 Bolter+CCW Goons and two Srg's with combi weapon+Power Weapon. Gives you a Squad of 20 dudes on foot, and 10 dudes you can put in a rhino. (Normal 40k plastic rhino converted for 30k options.)
I also like to sujest converting the combi-bolter on the dread to a heavy flamer.
For the Terminators, you realy want to pick up the specail weapon upgrade pack FW dose for B@C Terminators. Heavy Flamer for me in abit "meh" compared to the Plasma Blaster, and haveing atleast one guy with a Thunder Hammer in their can be a god-send if you get charged by some high-toughness mechanicum baddies. The cataphractii's proportions are realy wired were normal power armour weapons are two small for them, but most plastic indomitus parts look way to over sized on them.
It's very hard to do much to convert them, and come out with a conversion that looks good. (I've seen alot of people try and end up with something they are not very happy with.)
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This message was edited 2 times. Last update was at 2016/03/22 03:03:39
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![[Post New]](/s/i/i.gif) 2016/03/22 12:43:37
Subject: Advice concerning the assembly of the 'Betrayal at Calth' miniatures
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Regular Dakkanaut
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honestly since they have said 30k is compatible with 40k you could just do them up at 30k squads without a lot of conversion, as the Calth box alone done up right is easily 1k+ points by itself with just some bits to modify the leaders and maybe SGTs.
A pretty standard 30k force would be-
2x squads- 9x tactical w/bolters-1 with the backpack symbol, 1 SGT w/combi-wpn....or you could add close combat wpns to the whole squad then give the SGT a power wpn- axe would be best and a combi wpn.
1x vet squad- 7x bolters, 2x heavy bolters, 1 SGT --give them the sniper skill so the heavy bolters become a lot more useful--this SGT I would just leave with bolter/bolt pistol since he has sniper skill- then give an axe or other power wpn.
-will need some power axes if you want the sgts to go that route.
1x terminator squad- here is where you need some bits/FW extras or conversion work as I would do one w/ plasma blaster or reaper and the rest with fist or axes.
chaplain---convert to suit what you want on him really or go standard is an okay build but not awesome
terminator praetor- not a bad load out other than for sure would modify the chainfist to a paragon blade.
Dreadnought go with assault cannon/fist is probably the best of the basic loadouts.
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