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[2000] - Militarum Tempestus + Iron Hands - Airborne Assault Formation + Iron Hands CAD  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Adolescent Youth with Potential




Hello!

I am trying to make use of the Militarum Tempestus Airborne Assault Formation and give it ground support by way of the Iron Hands. I'm hoping to get some pointers to improve the list. Assuming the whole idea isn't a total failure and should be scrapped.

Airborne Assault Formation

Commissar Stock 25pts
-Command Squad [Vox, Melta 3x] 120pts
--Valkyrie [Rocket Pod] 135pts

Scions 10man [Vox, Melta 2x] 155pts
-Valkyrie [Rocket Pod] 135pts

Scions 10man [Vox, Melta 2x] 155pts
-Valkyrie [Rocket Pod] 135pts

Scions 10man [Vox, Flamer 2x] 145pts
-Valkyrie [Rocket Pod] 135pts


Formation Total: 1140pts

Iron Hands CAD

HQ
Tech Marine Stock 65pts

Troops
Tactical Marines 5x 75pts
-Razorback + Assault Cannon 75pts

Tactical Marines 5x 75pts
-Razorback + Assault Cannon 75pts

Tactical Marines 5x 75pts
-Razorback + Assault Cannon 75pts

Heavy Support
Centurion Devs 3[Grav+Amp 3x] 240pts

Thunderfire Cannon 100 pts

CAD 855pts

Grand Total 1995pts


As it stands I think I can combat armor and hordes fairly well and I have a ton of ap3 shots for MEQs, I'm just not sure what to do for anti-air. My current plan is to use the Tempestus forces to bring the fight to the enemy and hopefully remove some valuable targets with melta. With long range support from centurions and the Thunderfire while the marines in razorbacks go for objectives. The techmarine just rides in one of the razors to help repair.

I want to keep the Airborne Assault Formation (maybe alter numbers of troops/equipment if necessary?) just because I think it's pretty cool, but I am open to swapping out anything brought by the Space Marines. If it will help balance out the list.

Thanks for taking a look!

This message was edited 1 time. Last update was at 2016/03/21 18:00:32


~3750pts
~2300pts
~2500pts
~2250pts 
   
 
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