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Made in gb
Speedy Swiftclaw Biker





Using this list at a local league this week to give my rail sides there 2nd outing. First game they wernt that great but i like the models so want them to be good. Just built my ghostkeels so looking forward to using them. 

Dawn blade 1500

Hunter cadre

HQ-commander-140
2 missile pods target lock drone controller 1x marker drone

Elites-riptide-191
Ion accelerator tl fusion early warning over ride

Elites-crisis suits-194
Shas vre-c&cn msss puretide chip VRT
2x shas ui- 2 CIB 2 fusion blasters

Elites-ghostkeels-287
2xghostkeel- 2x ion raker flamer 1x VT 1x TL

Fast-piranah- 50
Fusion blaster

Troops-strike squad-150
3x5 fire warriors with pulse rifles

Heavy-broadsides-261
3 broadsides 3xHRR 3xSms 3xTL
4xmissile drone

Drone net-224

4x4 marker drones

Plan is for the commander to join a unit of drones for some realiable marker lights. 
The army aims to make use of Tau focus from the hunter cadre especially the suits and piranah.
The dawn blade allows me to select a unit i want dead so the rail sides will use this to there advantage.
Bs3 missile drones is not to bad so 2 marker hits will make them a solid firepower unit.

Am i being nieve for taking railsides.
   
Made in us
Shas'la with Pulse Carbine





For your elite slot crisis suits, are your shas ui 1 with 2 cib and the other with 2 fusion? or are you putting 4 parts on 3 hard points?

railsides are worse, but do you want to have more fun bringing units you like? or more assurance of victory? Railsides are more fun at taking out special characters with s8 ap1, and i also like them better. But in most game circumstances, the misslessides are better
   
 
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