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Made in us
Regular Dakkanaut





A while back i scored 10 howling banshees and 10 dire avengers for a solid fifty bucks. I really need a way to make these work or I will have to scrap the army completely. So, my question is are their any effective ways that i can run these guys at all without having to dump em? Anyhow I was thinking it would go a little like this:

HQ - Jetseer- 115 pts

Troops - 2x 5 man Dire Avenger Squads + Exarch - 150

Elites - 1x 6 man Howling Banshee Squad + Exarch + Executioner - 98

Heavy Support - Wraithlord + SL - 135

TOTAL: 498
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

Dire Avengers are always solid.
Wraithlords are solid at 500pts.
Footslogging Howling Banshees will probably get gunned down unless you get lucky running them up the board.
Your Jetseer is also a bit wonky, if you use it as a jetbike you won't be in range to cast on your other stuff, and then if you keep it with the infantry your wasting the Jetbikes potential. Either replace them with an Autarch on bike to hunt characters or take the bike off and run the seer with the Banshees to buff them up so they can get into combat.

Could you get a Wave Serpent for your Banshees and knock it up to 750? Perhaps give the Dire Avengers a few upgrades, then you'll have a list to be afraid of.

This message was edited 1 time. Last update was at 2016/03/27 02:59:43


3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)

2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)

Wargaming's no fun when you have a plan! 
   
Made in us
Regular Dakkanaut





 TheManWithNoPlan wrote:
Dire Avengers are always solid.
Wraithlords are solid at 500pts.
Footslogging Howling Banshees will probably get gunned down unless you get lucky running them up the board.
Your Jetseer is also a bit wonky, if you use it as a jetbike you won't be in range to cast on your other stuff, and then if you keep it with the infantry your wasting the Jetbikes potential. Either replace them with an Autarch on bike to hunt characters or take the bike off and run the seer with the Banshees to buff them up so they can get into combat.

Could you get a Wave Serpent for your Banshees and knock it up to 750? Perhaps give the Dire Avengers a few upgrades, then you'll have a list to be afraid of.


Thank you, for the advice and I can bump it up to 750 points. I was already very concerned about my farseer being too fast for his own men. Do you think it would be a good idea to add 4 more banshees to the existing squad of them?

This message was edited 2 times. Last update was at 2016/03/27 06:45:47


 
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

 Abanshee wrote:

Thank you, for the advice and I can bump it up to 750 points. I was already very concerned about my farseer being too fast for his own men. Do you think it would be a good idea to add 4 more banshees to the existing squad of them?

More bodies will be more likely to get into combat without a transport, so I'd go for it. (Plus the models are awesome, so the more the merrier! )

3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)

2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)

Wargaming's no fun when you have a plan! 
   
Made in us
Regular Dakkanaut




at low point games i often found myself taking the warlock and using the 90 points elsewhere.
   
 
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