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[2000] - Tau Empire - Hunter Contingent for Tournament-advice greatly appreciated!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I just found out about a 2000-point tournament that is being played on Saturday at the other FLGS in my hometown, and I've put together a list that I am considering running. The list building requirements are very open (presumably no Unbound, but otherwise it looks like anything goes). The opponents I'm expecting to see are two other Tau players, a Grey Knights player, and a Daemonkin player. I don't know who else might show up. I have no idea what the missions will be like. Here's the list, any advice would be greatly appreciated!
Hunter Contingent:
Hunter Cadre:
Command:
Commander: 2x Missile Pod, Target Lock, Drone Controller, Neuroweb Jammer, Iridium Suit, 2x Marker Drone
Cadre Fireblade
Elites:
XV104 Riptide: Ion Accelerator, TL Smart Missile System, Early Warning Override, Stim Injector
Crisis Team: 3 suits, each with 2x Plasma Rifle and Early Warning Override
Troops:
Breacher Team: 10 men, Shas'ui upgrade, Guardian Drone, dedicated Devilfish w/Sensor Spines and Blacksun Filter
Strike Team: 10 men, Tactical Turret w/Missile Pod
Kroot Carnivore Squad: 12 Kroot, Sniper Rounds
Fast Attack:
Pathfinder Team: 7 men
Drones: 6 Marker Drone
Heavy:
KV128 Stormsurge: Pulse Driver Cannon, TL Airbursting Frag Projector, Early Warning Override, Shield Generator
Optimized Stealth Cadre:
XV95 Ghostkeel: 1 suit, Cyclic Ion Raker, TL Fusion Blaster, Early Warning Override, Velocity Tracker
Stealth Team: 3 suits, 1 is Shas'vre with Fusion Blaster, Markerlight & Target Lock
Stealth Team: 3 suits, 1 is Shas'vre with Fusion Blaster, Markerlight & Target Lock
Total 1998 points
Tactics: Pretty straightforward, really. Strike Team with the Fireblade sit in the rear, preferably on an objective, and shoot stuff. Kroot camp in ruins or forest and do the same, focusing their fire on enemy MC's. Commander and the marker drones provide primary markerlight support, with pathfinders helping. OSC can deal with vehicles, although given what I know about the likely opposition there won't be many of those. The extra BS might come in handy, though. Crisis team, Riptide, and Breachers provide some mobile firepower. The Stormsurge will probably plant his heels and lay on the firepower. I do know that one player will likely be running a Ghostkeel Wing, so I'll have to focus my markerlights on those to ignore their cover. Specific questions I have are the following:
1: Which Warlord Trait table should I roll on, Strategic or Tau? Some of the Tau ones seem kind of meh, but others are decent. The Commander is my Warlord.
2: Should I drop the Guardian Drone (and therefore the Shas'ui upgrade) on the Breachers? If I did, would it be worth it to take EMP grenades with the points?
3: Do you think I have enough Markerlight support for this list. I have 7 on the Pathfinders, 8 Marker Drones, one each on the two Stealth Shas'vres and the Fireblade. Should I add another Marker Drone unit (The only other Pathfinders I have are holding Rail Rifles) in place of something?
4: Is EWO the best option on the Crisis squad? I like EWO on AP2 weapons, but they aren't blast weapons. If EWO is no good on them, what should I take instead?
5: Should I drop the Fireblade and some of the Troop stuff and add a second Crisis unit? If so, what weapons/systems should I take?
Thanks for reading, and thanks in advance for any helpful advice!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2025: 48 | Total models painted in 2026: 12 | Current main painting project: Tomb Kings
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