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Made in us
Storm Trooper with Maglight





Buffalo, NY

HQ:
Pask Punisher w/Multi-Meltas, Lascannon
Eradicator

Troops:
Infantry Platoon:
PCS, Autocannon Team
2x Infantry Squad, Autocannon Team, Commissar
2x Infantry Squad, Autocannon Team
2x Special Weapons Squad, 3 Meltaguns (in Vendettas)

3x Veteran Squad, 3 Meltaguns, Chimera
Veteran Squad, 3 Plasma Guns, Chimera

Fast Attack
2x Vendetta

Heavy Support
Wyvern (if I had two I'd run it, still need to get another model...)

1850 pts on the dot.

I play a lot of 2 v 2's, 3 v 2's, and big goofy games so my aim with this list is to provide enough objective secured and anti-tank/MC to grind through games and play objectives.

My plan would usually be to deploy my two 20 man blobs in some ruins or other terrain near an objective and lay down a bunch of autocannon fire to cover my vet squads and Pask. I'm not sure the Commissars will be worthwhile in those squads, so I may swap them out for a CCS to provide orders, so if anyone can chime in on that it would be helpful. Other than that, any major weaknesses? I'm thinking there might be too many troops and not enough heavy firepower, I wish I had a few more wyverns haha.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Nice list overall thou i tend to put multimeltas and lascannon on my escorts for the command tank as well..I alsop tend to arm my melta vets with shotguns ..(no cost and does not change heir operation inside the Chimera justs adds Options when they leave the Chimera In your case I would get rid of the plasma vets (not needed with all the melta vets and special weapons squads)

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
 
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