jpwyrm wrote:What happens if you need to hold back for a turn and/or your opponent null deploys? Your Wulfen will be left stranded in the open with no target and your opponent will bring his units in away from your threats.
If you have 55 pts left, adding another drop pod wouldn't hurt and could mitigate the effects of null deployment. Add a power axe to the bikers and you're set.
That's a great point in countering null-deploy. Made a quick revision to the below adding grey hunters in a pod (cheap throw away unit) and added an axe to the
WG.
Skyhammer: 640 (white scars)
5 Assault Marines:
MBs
5 Assault Marines:
MBs
10 Devastators: 4 Grav-cannons
Drop Pod
5 Devastators: 4
MMs
Drop Pod
Culexus: 140
Company of the Great Wolf: 1070
WGBL:
TW,
SS,
BP, Krakenbone sword
5 Wolf Guard: Bikes, Frost Axe
5 Wulfen: Pack leader with claws, 2
TH&
SS, 2 Axe and frag
Drop Pod
5 Grey Hunters
Drop Pod
3
TWC: 1
PF&
SS, 2
CCW&
SS
3
TWC: 1
PF&
SS, 2
CCW&
SS
Total: 1850