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I'd like to try and make Ork walkers 'work', list is Mek/Doc themed (relates to my personal occupations). Here's what I've come up with CAD 1: HQ: -Big Mek: KFF, Da Fixer Uppers, KMB, BP -Painboy -2 Meks Elites: -3 MANZ: Trukk -10 Tankbustas: Nob, BP, Trukk -5 Burna Boys: 3 Meks, 3 KMB Troops: -25 Slugga Boys : Nob, PK, BP -10 Grots Heavy Support: -Gorkanaut -Morkanaut -6 Killa Kans: 6 Rokkits CAD 2: HQ: -Big Mek: KFF, Bike Troops: -10 Grots -10 Grots Heavy Support: -2 Mek Guns: Traktor Kannon Plan is to give KFF coverage to units to increase survivability. Morkanaut covers Kans and is bubble wrapped by boys mob w/painboy to ward off deepstrike shenanagins. KFF Big Mek with fixer uppers and burnas w/ meks go in Gorkanaut. Big Mek with KFF on bike gives 5+ inv saves to MANZ and tankbustas as appropriate. Traktor Kannon for air cover. Grots to bubble wrap Kannons and hold backfield objectives. Thoughts and suggestions appreciated! LS
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