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Made in us
Defending Guardian Defender




North Aurora, Illinois

I had a question regarding how corruption by each chaos god (nurgle, khorne, etc) would manifest itself. Looking more for the visual part of it so it can be modeled on the table. For example I've seen a lot of nurgle corruption being decomposing pustules etc. I was just wondering what visual signs there would be when corrupted by the other chaos gods. Thanks in advance and i'm sorry if this should be more in the modeling forum, i kept going back and forth.
   
Made in us
Daring Dark Eldar Raider Rider





Nurgle could be as simple as 3 dots in a triangle.
Tzeench would be something along the lines of change (claws instead of hands etc)
Slaneesh would be beautifying or horrendously changed from normal. This is easier to represent with female bits. Or just get overly excessive/indulgent with colors.. Make up applied to the face and not always in a good way is a good way to do this.
Khorne is more of a mental thing but can easily be represented by skull trophies or excessive red/blood. As well as lots of weapons or weapons designed to spill as much blood as possible.

This message was edited 1 time. Last update was at 2016/05/15 18:54:08


 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Khorne = Monolithic, skull-like, rivers of blood, cruel machinery, red, brass and black.

Slaanesh = Organic, sensual, alluding to humanoid forms, 'Giger in pastels'.

Tzeentch = Warping, tentacles, magical storms, eyeballs, levitating objects, electric colors.



 
   
Made in gb
Hallowed Canoness





Between

Tzeentch could also be melty. So if you ever dropped a piece in your poly cement, or left it too close to the stove, or set fire to it while heating your craft knife, now's the time to use it.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Khorne also favors "natural" weapons... claws, bull's horns, tails with bladed, spiked or knobby clubs on the end. Armor plating (bone, shell or metallic) growing directly out of the body. Fangs (especially of the canine variety). Red, leathery skin. That sort of thing. Also fairly common was rippling muscles (being totally 'roided out) and beweaponed limbs.

Going back in 40k/FB history a bit, a common Slaaneshi mark was growing a single female breast (or losing one if the mortal servant was already female), great manes of multi-colored hair, antler-like horns twisted into strange shapes (often the Slaaneshi symbol), brightly-patterned skin, iridescent scales, multiple limbs (with or without blades, clubs or guns in place of hands), and serpentine or reptilian animal bits.

Tzeentch was all over the place, but often featured avian aspects (wings, feathers, bird beaks/heads, avian talons for feet or hands, etc), lycanthropy, human/animal hybrid, or the aforementioned melty bits.

Nurgle was all about being either bloated with disease or skeletal-thin. Single, cyclopean eyes and single horns (like the Plague Bearer lesser daemons). Clouds of flies, or stench. Leathery skin, pustules and buboes, long tongues or frog-like mutations (alternately, slug, spider, or rats... all the traditional "nasty" creatures).

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
 
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