Switch Theme:

Advice on Mordheim Middenhiemer warband  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Kinebrach-Knobbling Xeno Interrogator





Hickory, Mississippi

Any help would be appreciated.

Captain: Double-Handed Weapon, Bow

Champion: Double-Handed Weapon, Bow

Champion: Double-Handed Weapon, Bow

Youngblood: Double-Handed Weapon

Youngbood: Double-Handed Weapon

Swordsman: Sword and Sword, Bow

Swordsman: Sword and Sword

Swordsman: Sword and Sword

Swordsman: Sword and Sword

Total: 495 gold

This message was edited 4 times. Last update was at 2016/06/04 06:32:21


Never forget your squigcakes
Armies  
   
Made in us
Tail-spinning Tomb Blade Pilot





Los Angeles, CA

No bows? I definitely recommend some ranged weaponry beyond the pistol, as they can be really good fun!

DZC - Scourge
 
   
Made in us
Kinebrach-Knobbling Xeno Interrogator





Hickory, Mississippi

How about this?

Never forget your squigcakes
Armies  
   
Made in us
Hardened Veteran Guardsman





Texas

I'd recommend some armor or at least a few helmets. Maybe a few heavier hitting weapons other than a sword.

"We have lost the element of surprise, and they do not fear us. Perhaps they will appreciate our devotion to the Emperor and our ruthless efficiency." 
   
 
Forum Index » Other Games Workshop Fantasy Games
Go to: