|
At 1500 points, I think you've got too many points heavy heroes, and you don't have a hero that can go with the Mammoths.
I'd drop the captains and play them as standard bearers, use the saved points and cash in the warrior regiment to make two Boomer regiments, as they're your flexible all rounders, combine the two shooter regiments into one shooter horde, and turn the Warlord into a Captain on a chariot - with 60 points left over to spend on magic items. So
Warrior horde
Boomer regiment
Boomer regiment
Shooter horde
- brew of keen-eyeness
Standard Bearer
- war-bow of kaba
Standard Bearer
Mammoth
Mammoth
Captain on chariot
- Dwarven Ale
= 1500 points
It's a list with some flaws, obviously, but it's definitely playable, and you'll get a general idea of how to play Ogre infantry and Ogre cavalry.
As an example, I played my first 1500 point tournament in November and lucked my way to 3rd place with 2x warrior hordes, 2x boomer regiments, 1 shooter horde, 1 giant, and 3 standard bearers, plus some magic items.
When list building in general, iirc you should have one source of inspiring per 500 points. For Ogres, you need to balance your regiments/hordes, in that hordes are more survivable, but you can put very few on the table, while regiments allow more blocks of units to help defend each other from flanks, but are pretty soft in terms of morale. The other Ogre problems are lack of speed, and lack of middle ranged power if you don't have any goblins (Shooters are top end range units, hugely powerful, but expensive and as immobile as a war machine when shooting). You have to be on top of your tactical movement game to deal with more numerous opponents, but you hit like a freight train when you get it right.
|