MacPhail wrote:I've never played or played against a pure Inquisition force, only Allies. But at a glance I wonder if the Blue and Green warbands aren't too bulky. Could they be broken down to allow them to target a greater variety of things at various ranges? Since the Liber is going (I assume) to Scout up the assault group, you don't have a way to split fire on the bigger squads. At the cost of some of the heavies, you could remount a smaller squad in another Chimera, giving them some mobility and allowing more models to fire from the protection of a transport.
Yea, I wanna do something completely different so I wanna try pure inquisition. As for your advice, true, I could break them apart a little bit so I can target more things. I'll rewrite my list and post it in an hour or so. Thanks!
malchos wrote:My experience with Deathcult Assassins and Chimera or Rhino is that they spend a whole turn sitting on table before they can charge. Since couple of fails like that, I field them excusively in a Landraider.
I was considering putting my assault units in a landraider but they cost so much more, I'll play around with the idea though, thanks!
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Detachment 1
····
Ordo Hereticus Inquisitor (98pts) [Bolt Pistol, Frag and Krak Grenades, Inferno Pistol, Power Armour, Psyk-out Grenades, Psyker, Psyocculum]
····
Ordo Malleus Inquisitor (120pts) [Empyrean Brain Mines, Psyk-out Grenades, Psyker, Terminator Armour, Nemesis Daemon hammer, Psycannon]
Inquisitorial Henchmen Warband (155pts)
····Acolyte with Special Weapon: [Bolter, Flak Armour, Meltagun]
····Acolyte with Special Weapon: [Bolter, Flak Armour, Meltagun]
····Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition, Smoke Launchers,]
····1x Jokaero Weaponsmith
····Psyker
····Servitor (Heavy Weapon) Plasma Cannon
Inquisitorial Henchmen Warband (401pts)
····Land Raider Redeemer [2x Flamestorm cannons, Smoke Launchers, Twin-Linked assault cannons]
····5x Death Cult Assassin
····Psyker
····5x Servitor
····Ministorium Priest [Chainsword, frag and krak grenades, bolt pistol]
Inquisitorial Henchmen Warband (95pts)
····Acolyte [Bolter, Flak Armour, Laspistol](x10)
····Jokaero Weaponsmith
····Psyker
Detachment 2
····
Inquisitor Coteaz (100pts)
····
Ordo Xenos Inquisitor (133pts) [Force Sword, Frag and Krak Grenades, Needle Pistol, Power Armour, Psychotroke Grenades, Psyk-out Grenades, Psyker, Rad Grenades, Ulumeanthi Plasma Syphon, Liber Heresius]
Inquisitorial Henchmen Warband (161pts)
····5x Death Cult Assassin
····Psyker
····5x Daemonhost
····Ministorium Priest [Chainsword, frag and krak grenades, bolt pistol]
Inquisitorial Henchmen Warband (155pts)
····Acolyte with Special Weapon [Bolter, Flak Armour, Meltagun]
····Acolyte with Special Weapon [Bolter, Flak Armour, Meltagun]
····Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition, Smoke Launchers]
····1x Jokaero Weaponsmith
····Psyker
····Servitor (Heavy Weapon) [Plasma Cannon]
Detachment 3
····
Ordo Hereticus Inquisitor (98pts) [Bolt Pistol, Frag and Krak Grenades, Inferno Pistol, Power Armour, Psyk-out Grenades, Psyker, Psyocculum]
····
Ordo Xenos Inquisitor (108pts) [Force Sword, Frag and Krak Grenades, Conversion Beamer, Power Armour, Psyk-out Grenades, Psyker]
Inquisitorial Henchmen Warband (95pts)
····Acolyte [Bolter, Flak Armour, Laspistol](x10)
····Jokaero Weaponsmith
····Psyker
Inquisitorial Henchmen Warband (95pts)
····Acolyte [Bolter, Flak Armour, Laspistol](x10)
····Jokaero Weaponsmith
····Psyker
Inquisitorial Henchmen Warband (185pts)
····Acolyte with Special Weapon [Bolter, Flak Armour, Meltagun]
····Acolyte with Special Weapon [Bolter, Flak Armour, Meltagun]
····Acolyte with Special Weapon [Bolter, Flak Armour, Meltagun]
····Chimera [Heavy Bolter, Heavy Bolter, Psybolt Ammunition, Smoke Launchers]
····2x Jokaero Weaponsmith
····Psyker
Total: 1999pts
Still color coated, the two inquisitors in the 3rd detachment sit on a backfield objective and just launch long ranged attacks with the conversion beamer especially at units with psykers (psyocculum makes the BS10) maybe joining one of the 95 point warbands if the enemy decides to try to take them out for a large tarpit. The orange inquisitor and his crew are gonna footslog it and simply tarpit dangerous enemies, so I gave him the Liber to scout up closer. With 3 heavy weapon teams, and the conversion beamer inquisitor I an do damage to 4 enemy units every shooting phase pretty easily.