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The answer, of course, is magnets.
Even with the formation bonus, I think grav is the way to go. Melta being my second pick.
While flamers are cheep, you can stick them in plenty of places, and how many do you need to shoot at one unit? Getting all those templates at a good angle could be rough.
Grav kills things that we otherwise have problems with, and excels on relentless platforms.
Melta normally needs 4-5 shots to reliably kill a tank, and benefits from the speed of the bikes.
If you plan for gearing them up and going into CC the champion is worth it. For the cost of a power weapon he gets +1WS and a 6++. Not a whole lot, but it can mater. But I’d keep them a shooty squad.
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