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SoB Homebrew Superheavies- The "Cherub" and the "Preacher" Super Heavy Tanks (Baneblade Chassis)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Member of a Lodge? I Can't Say






SoB gets no love these days, so why not brew up some superheavies?
In comes the "Cherub" with its 'Flamestorm Incinerator' and the "Preacher" with its 'Holy Word' custom Praetor Missile Launcher!

The Stats:
"Cherub" BS4 F13 S13 R12 HP9 Super Heavy Vehicle 400 Points
Special Rules:
Shield of Faith

Weapons
2x Twin Linked Heavy Bolters
2x Lascannons
Flamestorm Incinerator

Flamestorm Incinerator: Hellstorm S7 AP3 Holy Oil Torrent(6")*
*This Torrent does not act like normal torrent, instead the hellstorm template may begin up to 6" away from the barrel of the gun, and MUST be within the 45° fire arc that all primary hull mounted weapons have
Holy Oil: Against any unit chosen from the CSM or Daemons (as well as Lost and the Damned ect) Codicies/Dataslates, the Flamestorm Incinerator gains the 'Soul Blaze' rule which activates on a 3+, compared to the usual 4+ (but still acts and is put out like normal)

Upgrades:
Pintle Mounted Multi-Melta: 20
Hunter-Killer Missile: 10
Ecclisiarchal Chapel-50 (gives a +1 bonus to all other SoB units 'Shield of Faith' save within 18")


"Preacher" BS4 F13 S13 R12 HP9 Super Heavy Vehicle 415 Points
Special Rules:
Shield of Faith

Weapons
2x Twin Linked Heavy Bolters
2x Lascannons
Holy Word Missile Launcher

Holy Word Missile Launcher 120" S8 AP1 Heavy 3xD6* Jam!, Emperors Will
*This Weapon can either fire at 3 Seperate units, each taking D6 hits each, 2 Units, where one takes 2D6 hits and one 1D6 hits or 1 unit taking 3D6 hits
Jam!: If a Double is rolled (regardless of how many targets were chosen) the weapon has Jammed! Roll a D6, on a 1, the Vehicle loses a HP
Emperors Will: When shooting a target, roll a D6, on a 4+ the hit(s) are resolved against the targets side armour (unless the armour facing closest has a lower AV)

Upgrades:
Pintle Mounted Multi-Melta: 20
Hunter-Killer Missile: 10
Ecclisiarchal Chapel: 50



Tell me what you think!
As well as any Improvments/changes!

This message was edited 3 times. Last update was at 2016/08/02 23:07:50


 
   
Made in us
Regular Dakkanaut




I'm not a fan of the preacher. It's 3 exorcist tanks rolled into one, and a problem with exorcists is already random shots, where they either do well or they fizzle cause of 1 shot. I'd rather take a fixed amount of shots. Either go for heavy 3 or 4 as it would be the expected value of a d6.

Maybe flesh it out a bit more, cause as it is right now, paying 415 points for such a random factor isn't appealing.

Nearly 3k+ points of Slaanesh (AoS)
2500 points of Ironjawz
Too many points of Space Marines. 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

Carnith wrote:
Maybe flesh it out a bit more, cause as it is right now, paying 415 points for such a random factor isn't appealing.


Tell that to every army that relies on Warlord traits and Psychic powers.

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
 
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