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Made in au
Fresh-Faced New User




Hey all,

Just to start with I know Heralds of Ruin exists, however being that many of us game in the GW stores, we are not allowed to run 3rd party rule sets like that. So that brings me to the post.

I know I'm new on dakka, but I've been playing and organising local events for years, and with a recent change in locale have found myself having to organise those events in the local GW store, which imposes far more limitations on what can be in the events. Now several players in my store and on here have lamented the missed opportunity to expand the old killteam rules with campaign rules, upgrades, consequences for death etc etc

That's where I want to step in, I want to design a campaign Ruleset that only ADDS on top of the existing GW killteam rules. This will create a far higher chance of success in implementing it in GW stores. This means the following;

NO changing of the core rules
NO removing elements of the core rules
NO rules that supersede the core rules

For this to work at all all the core rules must remain in tact, which makes it tricky to balance that, and introducing a fair and interesting expansion on the existing play style. It also has to keep to KISS (keep is simple silly) and just be easy to learn and manage.

-----------------------------

To this end I have created a google doc, I've literally just started as I'm bored and inspired on a train but as its a live document you'll be able to see changes I make as I make them. I'll link it here and give everyone the power to look at it and maybe leave notes.

What I'm here for are rules/systems/ideas that you would love to see implemented into this Ruleset, either leave your idea here or as a comment on the document.



Cheers all,

Qwerty

This message was edited 1 time. Last update was at 2016/09/07 10:42:38


 
   
Made in us
Librarian with Freaky Familiar






Increase point cost to 250, remove 2+ armor save restriction, and allow to take single models at the model cost.

Boom problem solved you have a better kill team narative.

To many unpainted models to count. 
   
Made in au
Fresh-Faced New User




Australia

 Backspacehacker wrote:
Increase point cost to 250, remove 2+ armor save restriction, and allow to take single models at the model cost.
Agreed on the last point. As for the rest, couldn't disagree more.

But OP, good luck!

This message was edited 1 time. Last update was at 2016/09/08 02:11:31


 
   
Made in au
Fresh-Faced New User




Sadly I can't change the core rules, as stated in the original post. If I could this would be so much easier but if this wants any chance of being accepted in GW stores it has to keep those rules in tact.

Sorry but keep the advice coming.
   
Made in au
Fresh-Faced New User




Australia

I'm not a fan of the global leadership losses as this REALLY hurts horde armies (imagine running the 30 boyz mob and losing a few post-game! The potential leadership changes could grind them to a halt instantly). I know the odds aren't high at all, but the potential for an army destroying result is still there.

I'd look at: Post game, each VP earned in the last match grants you D3 points to spend on squad upgrades and/or wargear.

You can purchase an individual model (as opposed to a squad) for twice the cost of a single model (got to make it costly so people don't just spam heavy weapons etc). This can't be done initially but can be taken after the first game (to represent reinforcements).
Alternatively, you can just purchase a new squad as per normal costs, restrictions etc.

Stick with a max of three specialists and one leader and, after the first battle, only models that have taken part in a game may be upgraded to a specialist (or replace the leader). Although this could be tweaked to taste. Maybe increase the cost further if you bring in a newbie with a specialist skill?

I like your injury chart, but I'd probably go with 1 - dead, 2 - serious injury, 3 minor injury, 4-6 full recovery just so it's not so unforgiving.

This message was edited 2 times. Last update was at 2016/09/08 02:54:07


 
   
 
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