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Made in ca
Fresh-Faced New User




Hey everyone, so I have a string of games coming up and although I don't know who or what I am going to be facing I figured I would post my work in progress and see if you sages had any advice smile.png

Quick note- I only have 1 rhino and 1 drop pod, the game isn't for a few weeks so I could possible scoop up another but would prefer not to if possible

Captain-175Points
Bike
Artificer Armor
Storm Shield
Thunderhammer

Dreadnought- 145 Points
Drop Pod
Multimelta
Powerfist
Heavy Flamer

Tactical Squad- 185 Points
9 Tactical Marines
1 Tactical Sergeant
Melta Gun
Rhino

Scout Squad- 105 Points
6 Scouts
1 Scout Sergeant
1 Heavy Bolter
6 Sniper Rifles
7 Camo Cloaks

Bike Squad- 78 Points
2 Bikers
1 Biker Sergeant
2 Flamers
1 Melta Bombs

Assault Marine Squad- 115 Points
4 Assault Marine
1 Assault Marine Sergeant
5 Jump Packs
1 Melta Bombs
2 Flamers
1 Power Maul

Landspeeder- 50 Points
2 Heavy Bolters

Devastator Squad- 130 Points
4 Devastator Marines
1 Devastator Sergeant
4 Missile Launchers

This leaves me with about 17 points to mess around with, as to where those would best go I am not sure. A few options I am considering are:

1) Scrap the landspeeder altogether and maybe use those points towards like 2 extra bikers and an extra assault marine?

2) Swap the captain for a librarian, I don't really know at all what I will be facing so having something in the Psychic phase might not hurt.

3) Although I have the models I have never used my bike mounted command squad and am curious if it's ever a worthwhile endeavor? They're using magnets so they can be a foot squad as well but I haven't ever thought of them as worthwhile on foot.

4) Maybe finding a way to get Telion in there if possible? I've used him a few times before and had some success but since my chapter is of my own creation I can pick any chapter tactics I want although I am unsure what would work best?

5) Armorium Cherub on the devastator squad? Unsure if it's worth the 5 points?

Thanks in advance to anyone who replies
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Pretty well rounded. Chapter tactics?

Upgrading the bike captain to a chapter master would make him a bit nastier in CC. He should be OK as it though. Librarians bring nice buffs, but can’t mix it up in combat quite as well. pros/cons to either side.

Drop dread is a nice disruption unit. If you have the points, he could use the venerable upgrade (or swap to ironclad). Fine as-is though

A single melta gun is not going to do much on it’s own. Either go all-in, or switch to something that works better with the squad’s bolters.

For points, I’d scrap all the extra bodies from the scout squad.

While flamers can work on a bike squad, most of the other weapons do a better job here. Melta benefits from the speed, and grav the relentless. If you are taking bikes, I’d go with one of those two choices.

Assaults are fine. I’d try to find points for a vet upgrade for the sarge.

2xHB speeders, while bringing the dakka, are not the most efficent option there is. I’d upgrade to a TML. Worth the points. Or cut it for upgrades elsewhere.

MLs are mediocre. I prefer my dev squads to be dedicated anti-tank, and run 4xLC most of the time.

Bike command squads let you spam special weapons on relentless platforms. And are reasonably rugged if you take the apothecary. Especially if you have a captain tanking. Well worth it, if you have the models. Bit pricy on the points side, but they should be able to earn it back.

   
 
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