Hey all,
For those who looked at my previous poll post, I have more or less decided on Palpatine Defenders for my list going to the
CT regionals in late January. And so far I have rather enjoyed practicing with the following list
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Palpatine Defenders (DX)
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510th Imperial Escort Squadron
100 points
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Maarek Stele (35)
TIE Defender (35), Juke (2), TIE/x7 (-2)
Colonel Vessery (36)
TIE Defender (35), Tractor beam (1), Adaptability (0), TIE/D (0)
Omicron Group Pilot (29)
Lambda-Class Shuttle (21), Emperor Palpatine (8)
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View:
http://xwing-builder.co.uk/view/614497/palpatine-defenders-xd
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I've had a pretty good success rate (4-3 and several of my wins have been 100-0 (or 100-14 if my opponent got half points on the shuttle) where my losses have been close) so far (with these being my first games with a large based ship), and in most of my losses I could easily
ID a tactical decision I made that was just WRONG that led/contributed strongly to the loss - giving Miranda the space to fire 4 Torpedoes at Maarek Stele (tonight) with an extra die attack on all of 'em because I hadn't taken any shots to strip her shields was not smart.
But I'm sort of wondering about Juke on Maarek. I've been finding that a lot of the time he's shooting at a ship Vessery has already hit with a tractor beam... and with k-wings and falcons and ghosts (oh my!), the juke really hasn't kicked in very often. So much so that I'm contemplating giving Vessery
VI and Maarek adapt so that they're both at ps8 (with a 1 point initiative bid or a twin engine Mk II for one Defender at 100).
It seems like there's a pretty big difference in attacking/ moving at
PS 8 over 7 - much bigger than the 1 number would imply because there are a lot of pilots at ps8 either natural or with vi and 7 seems like a distinctive disadvantage.
So what do y'all think? Should I boost my
ps? Or just Vessery and maybe give Maarek crack shot (so I can get a critical hit through, perhaps)? Even cool hand and lighting reflexes seem like they could justify the point (surprise value if nothing else)...