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++Heralds Anarchic++
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
++Heralds Anarchic++
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
-Herald of Tzeentch w/ ML 3, 3 Lesser Gifts - 125
Total: 1500 points.
This list will never lose a tournament game, because you will never actually get to play a game. This list rolls for 73 pregame powers:
-36 rolls for Psyker Powers. Take a few minutes with each one to decide if you want to swap for a Primaris.
-36 rolls for Lesser Gifts. Take a few minutes for each one to decide whether you want to swap for an Etherblade.
-One Warlord Trait
You will never lose a tournament with this army because the round will always go to time before it starts. If you're scrutinized for slow play, ask them this: How can you be accused of slow play when the round ends before the game even starts?
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