| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/01/23 11:10:02
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Quick-fingered Warlord Moderatus
|
I'm getting through painting my two and i felt justified in starting a tactics thread to see how other peeps use them etc.
There are some funny options (pintle weapons) that leave me in a head-scratchy position so i also want to know how other dakka members setup theirs
Cheers!
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/23 14:36:58
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Decrepit Dakkanaut
|
The pintle weapons are designed to cover the Minotaur's awful dead zone. If I remember correctly, the Minotaur cannot fire directly, leaving it with a 24" zone within which it cannot shoot (because the Earthshaker cannons have a minimum range of 24" for barrage).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/23 16:54:26
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Quick-fingered Warlord Moderatus
|
What do you make of the worth of the 'anabaric claw'?
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/23 17:38:29
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Sagitarius with a Big F'in Gun
|
If you expect someone to get into mélée with the tank, it's an absolute gods-end of an upgrade. Personally adore using it with my trio of Macrocarids.
But no-one should be getting close to the Minotaurs, so save the 10pts for something else.
As for actually using the Minotaur; I always have it aimed at infantry. It's only one hit per model stuck under the plate, so I find its success chance at popping tanks as a bit sub-par.
Obliterate the objective-camping infantry, leave the Domitars to punch holes in tanks. It at least clears away any potential tarpits.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/23 17:44:36
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Decrepit Dakkanaut
|
I have put the Anbaric Claw on every tank ever since the one on my Ordinatus finished off a knight before it could swing.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/23 18:12:34
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Quick-fingered Warlord Moderatus
|
Unit1126PLL wrote:I have put the Anbaric Claw on every tank ever since the one on my Ordinatus finished off a knight before it could swing.
One of my macrocarid explorators got charged by a squad of tau with emp grenades and the 'claw i fitted killed six of them before the other six haywired it to death - good times! Automatically Appended Next Post: Buddingsquaw wrote:
If you expect someone to get into mélée with the tank, it's an absolute gods-end of an upgrade. Personally adore using it with my trio of Macrocarids.
But no-one should be getting close to the Minotaurs, so save the 10pts for something else.
As for actually using the Minotaur; I always have it aimed at infantry. It's only one hit per model stuck under the plate, so I find its success chance at popping tanks as a bit sub-par.
Obliterate the objective-camping infantry, leave the Domitars to punch holes in tanks. It at least clears away any potential tarpits.
I like the 'feth you' element of it if something does get into CC and triggers it but 15pts is three melta bombs for a thallax squad which is a tough call in my mind.
Because i have two i can work around the deadzone on a 'dawn of war' deployment map by putting one in each corner but i don't think that can be done on some of them after fitting models on the board and measuring from the appropriate points, so the pintle mount phased plasma fusil might or might not be really useful; this further complicates my decision because if it's a map which allows me to use two corners >24" away i would rather use the 15pts on the anbaric claw.
I was mulling over placing my two seige-plated MORATs side-by-side, sandwiching them with the minotaurs and backing the lot onto a board edge to cover all the weak facings of the MORAT and use them to keep enemy units 24" away from the minotaurs.
I think you're spot-on with the target selection, a single S9 hit is not a credible anti-tank option.
|
|
This message was edited 1 time. Last update was at 2017/01/23 23:05:46
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 01:56:49
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Stalwart Tribune
|
Yeah. The anabaric claw is fun on Macrocarids and Kriosii. A bit expensive though.
|
30k: Taghmata Omnissiah(5,5k)
Ordo Reductor(4,5k)
Legio Cybernetica(WIP)
40k(Inactive): Adeptus Mechanicus(2,5k)
WFB(Inactive): Nippon, Skaven
01001111 01110010 01100100 01101111 00100000 01010010 01100101 01100100 01110101 01100011 01110100 01101111 01110010 00100001 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 08:39:24
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Douglas Bader
|
Remember that in 7th the "dead zone" is actually the "no subtracting BS from the scatter roll" zone. You can still fire within 24", just not as accurately.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 11:15:19
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Quick-fingered Warlord Moderatus
|
Wow, i don't play 7th normally, but thats a nice sweetener!
Is that in the FAQ or the 7th BRB?
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 14:40:39
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Decrepit Dakkanaut
|
I thought it was the zone within which you had to fire directly to shoot, meaning that weapons which cannot fire directly couldn't shoot?
I will have to look into that.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 18:19:29
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Sagitarius with a Big F'in Gun
|
Unit1126PLL wrote:I thought it was the zone within which you had to fire directly to shoot, meaning that weapons which cannot fire directly couldn't shoot?
I will have to look into that.
"If a Barrage weapon has line of sight to its target, it can fire directly, even if the target is within its minimum range."
Otherwise, the 24"-240" is just what the indirect fire can land in.
I was mulling over placing my two seige-plated MORATs side-by-side, sandwiching them with the minotaurs and backing the lot onto a board edge to cover all the weak facings of the MORAT and use them to keep enemy units 24" away from the minotaurs
That's got me wondering about how Special Configuration is going to work, given that any assailant can't physically get to the side. There's no weak points on the front of the tank, given how heavily plated that is, and the back's 13 anyway.
Excuse of whacking the fuel tanks and engine, then?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 20:14:21
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Decrepit Dakkanaut
|
So yes, the MORAT has a 24" weak spot since it cannot fire directly.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 21:53:06
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Sagitarius with a Big F'in Gun
|
Oh aye, I completely managed to blindside the Indirect Fire"rule right under Special Configuration...
The heavy flamer is pretty dependable against flak units running into the tank, but I've only seen a nutjob do that once.
Most of the time it'll be some tough cookie that'll need a fusil to take it down, so I'll always be taking said fusil.
Then again, back in my tank lines I've always got a unit or two of TP Auxilias, with a load of those magic S8 spanners. Seems easy to mistake my shiny skellymen for some minor threat. Damn dependable, they are.
Heck, if I didn't need them for repairing stuff, I'd probably use the servo automata as a front line of sorts.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/24 22:18:45
Subject: Re:Ordo Reductor - Minotaur Artillery tank
|
 |
Douglas Bader
|
Hm. The current version of the rules seems to have fixed the old mismatch (the Minotaur kept trying to reference the 5th edition barrage rules), but it still seems broken. The Minotaur's rule says "can only engage targets using the barrage rules", but the barrage rules let you fire within the unit's minimum range as long as you have LOS. This is still the 5th edition rule, where barrage mode was a special thing you had to use and direct fire was just firing a blast weapon (with none of the barrage rules applied). I get that it's probably RAI that the minimum range exists, but FW really needs to clean this up.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/01/25 00:18:36
Subject: Ordo Reductor - Minotaur Artillery tank
|
 |
Quick-fingered Warlord Moderatus
|
Buddingsquaw wrote:
That's got me wondering about how Special Configuration is going to work, given that any assailant can't physically get to the side. There's no weak points on the front of the tank, given how heavily plated that is, and the back's 13 anyway.
Excuse of whacking the fuel tanks and engine, then?
Yeah, they're hitting the side value regardless of placement. I'm changing around the setup of mine to slightly better represent the altered Ordo Reductor variant - i've bought a knight styrix and i'm going to take a mold of the ionic flare sheild and make a couple for each instead of the shielding the model is normally decked out in - i'm using some of the standard imperial knight shin guards to cover the external fuel tanks on the rear (gun output end) and butcher the barrel rest into something lighter looking. They wont look much different from the picture i have in my gallery tbh. painted obviously..
I was actually thinking of having the MORATs in the middle though because their armour is 13/10/10 with the siege plating and my regular opponents are used to going for the side armour.
|
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
|
|
 |
 |
|
|