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Heavy dred army? I think one of the best armies for that purpose is probably Blood Angels, with a wide range of dreads, possibly look for FW Leviathan dreds.
BA Can Field....
(Flesh Tearers Strike force FoC)
1x Librarian Dreadnoughts
A Techmarine (Your gonna Need him)
Cassor the Damned (Your Only Troops Choice)
3x Furioso, Contemptor Etc
3x Leviathans (why you needed the Techmarine)
6x Drop Pods
Space Wolves.
Company of the Great Wolf
HQ - Bjorn the Fell-Handed
Elites - 8×Dreads
Formation Detachment Ancients of the Fang
2-5 Dreadnoughts + Iron Priest
14 Dreads with a tax of one Iron Priest.
I don't break the rules but I'll bend them as far as they'll go.
Space Wolves definitely. But there would still certainly be sense in considering a smaller force of Blood Angels allies to support them. Furioso and Death Company Dreadnoughts are just plain better at anti-infantry than regular dreadnoughts, and having a list of many dreads you'll find yourself lacking in anti-infantry.
TheManWithNoPlan wrote: Space Wolves definitely. But there would still certainly be sense in considering a smaller force of Blood Angels allies to support them. Furioso and Death Company Dreadnoughts are just plain better at anti-infantry than regular dreadnoughts, and having a list of many dreads you'll find yourself lacking in anti-infantry.
Not going to argue Blood Angels having great and possibly better Dreads than just about any other army but you'd have to put a lot of effort into building a Dread army that struggles with Infantry.
I don't break the rules but I'll bend them as far as they'll go.
2017/02/18 05:36:43
Subject: Re:So who can field the most dreadnaughts?
Codex SM Iron hands can beat that, 3 elite slots and 3 heavy support slots using angels of death can field up to 18 dreads in regular, ironclad, venerable, or contemptor. If you have the rules for the forge world ones you can have units of them instead.
DR:90S+++G++MB+IPW40k14+D++A+++/sWD-R+T(Ot)DM+
2017/02/18 15:40:42
Subject: Re:So who can field the most dreadnaughts?
dsmith10 wrote: Codex SM Iron hands can beat that, 3 elite slots and 3 heavy support slots using angels of death can field up to 18 dreads in regular, ironclad, venerable, or contemptor. If you have the rules for the forge world ones you can have units of them instead.
I like the idea of Iron Hands as nobody plays them here. How would I make that work?
You'd need the SM codex and the angels of death supplement other than that just take a normal CAD with min HQ and troops, then fill elites and heavy slots with units of whichever dreads you want. Fun fact: Iron Hands also give all of your dreads It Will Not Die
DR:90S+++G++MB+IPW40k14+D++A+++/sWD-R+T(Ot)DM+
2017/02/18 17:50:56
Subject: Re:So who can field the most dreadnaughts?
Well CSM have a bunch of dreads too, the only thing they lack is an HQ dread and an AA dread unless you count the forgefiend as such.
You could spam the board with 100 point helbrutes via two different formations. You can turn a forge/maulerfiend, defiler or helbrute into a character ( at the cost of warpsmith).
We have 9 different dread versions iirc, not counting superheavies like knights, which csm can take as faction csm, so not counting the renegade knights even.
I'm not sure csm make for the best dread list, but I think they have the most variation on dreads.
*edit*
Acutally I'll just list em:
Helbrute
Maulerfiend
Forgefiend
Defiler
Ferrum Infernus
Sonic Dread
Contemptor
Blood Slaughterer
Decimator
Soulgrinder (csm can get a nurgle grinder with faction csm)
so actually 10, forgot the defiler at first.
So we have a mix of movement speeds, dedicated melee/range and mixed units. One of which could potentially deepstrike assault.
This message was edited 3 times. Last update was at 2017/02/18 17:57:56
Orks can put a fair amount of walkers on the table. I don't think the following list is particularly strong but it's not terrible either. In an 1850 list I believe it's possible to field...
Dread Mob formation
Big Mek
Painboy
Morkanaut/Gorkanaut
Morkanaut/Gorkanaut
3 Dreads
3 x 3 Killa Kanz
CAD
Warboss
Boyz/Gretchin
Boyz/Gretchin
3 Dreads
Could be a fun army if you wanted something different to space marines (or CSM)
This message was edited 1 time. Last update was at 2017/02/18 18:15:41
Hydra Dominatus
2017/02/19 00:42:48
Subject: Re:So who can field the most dreadnaughts?
With The Chapter Ancients formation from Angel's Blade (3-5 Dreads of any kind in their codex)
You can easily get 15+ (with upgrades) in a less than 2,000 point game. (Battleforged too)
Of you're willing to run ork dreads then the dread mob army lets you run squadded deff dreads as troops with a tax of a 35-pt HQ and a 60-pt unit of strictly worse shoota boys.
40k drinking game: take a shot everytime a book references Skitarii using transports.
BA can run some very flexible Dreadnought lists. Especially if you like tinkering around with the psychic dreadnoughts. They also pack force weapons, which are always nice.
Automatically Appended Next Post: Somehow I forgot to mention the Chaos formations. Mayhem packs let you take deep striking helbrutes 3 at a time. They are, however, always affected by their Crazed rule, for better or worse. The Murderpack lets you take 5 helbrutes, with one chosen as a champion. The champion can use Look Out Sir to mitigate damage onto other helbrutes. He also stops them from going crazed. The Helcult formation lets you bring a Helbrute with rage along with two squads of cultists, giving fearless to the cultiststs. The helbrute can use them as discard-able cover saves. And if the helbrute dies, all the cultists gain zealot.
This message was edited 1 time. Last update was at 2017/02/21 04:38:48
Space Wolves: Champions of Fenris has a detachment called "Company of the Great Wolf", 1 HQ and 2 Elite are compulsory, with another 6 Elite allowed. Bjorn and 10 dreds can be fielded with no restrictions or limitations. You can also add in 3 Leviathans in the Heavy support category if you like