Kroem wrote:Funny for me the Horus Heresy is one of the more boring periods as it is just marines vs marines. I'd prefer to see the great crusade era or the 'modern'
40k era be the setting, as then there are lots of gribbley aliens to fight!
Well, my first exposure to
40k was a ad in Dragon magazine for Rogue Trader (if you can believe that). I wasn't really into gaming (played a few games of Battletech and didn't like it), but I LOVED the beakie marines. I had seen Adeptus Titanicus in the stores, but it was beyond my budget. Not just for the game itself, but also the blisters for additional vehicles.
Later on, a guy I knew offered me his
AT/SM1 collection in one massive lot, along with the Codex Titanicus and a bunch of White Dwarf magazines. I literally had enough minis to give three other friends enough models to field their own armies. But the literature and story just captured my imagination, along with all the art (most of which is kind of cheesy now). I loved the different identities of the marine legions, and them fighting each other.
With that being said, I don't want to say I dislike change because I don't, but I haven't loved what
GW has done with their re-visioning of the Heresy. I know changes need to be made design-wise and so on, so not saying things would have to remain as they were to be cool, I am just not blown away with the modern presentation.
Epic seems perfect for representing the scale of battles which the Tyranids would participate in, seas of gaunts with massive Bio-Titans bestriding them etc.
Yes that's true. And Orks as well. But for me Epic is about the scale. How I can have numerous squads, vehicles, and even Titans not take up a ton of space on a typical gaming board, and have whole cities, mountains, and rivers and so on. Plus more reasonable weapon ranges in most cases. I have seen some amazing battles for a bridge, or a particular building, that I haven't seen in any other scale. I hate most weapon ranges in
40k too. The short ranges of some weapons for that scale is just laughable. But in Epic they seemed a lot more reasonable in the earlier systems. They did get shorter while movement got faster which I found a little ridiculous, but that was to encourage more movement on the board.
Also, in the later versions a bigger board was typically necessary, but you could easily play a decent SM1 game on a 3 foot by 2 foot table. Just bigger games in that system took longer to play, which we did over several gaming nights at times. But we loved it. Now in order to speed gaming systems up a lot gets lost or glossed over.
AT/SM1 had a lot of grit and detail. There are pros and cons either way.