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I think Drukhari are looking pretty solid this edition. Here's a list I'm thinking of trying at 1,000 then increasing to 2,000:
Battalion Detachment +3 Command Points
1 Haemonculus Hexrifle, Electrocorrosive Whip
1 Haemonculus Hexrifle, Electrocorrosive Whip
9 Wracks, 2 Liquifier Guns
9 Wracks, 2 Liquifier Guns
10 Kabalite Warriors, 1 Blaster, 1 Dark Lance
1 Raider Dark Lance, Shock Prow
1 Raider Dark Lance, Shock Prow
1 Raider Dark Lance, Shock Prow
5 Mandrakes
The haemonculus go with the Wracks in a Raider increasing the toughness of both making them even more durable with T4 and T6 respectively. These guys with their 5++ save and power from pain save should should be able to hold an objective and weather an attack as well as dishing it out with the flamers and CC. Haemonculous take pot shots at characters with the Hexrifle and do 2dmg in CC with each attack from the whip. Kabalite Warriors are a harassment unit applying their three str8 weapons (including Raider) plus splinter fire where needed. Mandrakes can appear on the table to get the drop on a character with hopefully some mortal wounds or grab an objective when you really need it.
Bringing the list up to 2,000 points I would add:
Air Wing Detachment +1 Command Point
1 Drazhar
9 Incubi
1 Raider, Dark Lance, Shock Prow
1 Voidraven Bomber 2 Void Lances, w//missiles
1 Voidraven Bomber 2 Void Lances, w//missiles
1 Voidraven Bomber 2 Void Lances, w//missiles
Add 2 more Mandrakes to the original unit.
The Voidravens are amazing damage output now now and only a few points more than a twin dark lance Razorwing. Taking three adds the detachment for another Command Point giving you +4 now in the list. Drazhar becomes the warlord and goes with the Incubi (so they hit no 2's now) in another Dark Lance Raider. The list should be able to handle T7 or T8 transports/Vehicles while having enough bodies to engage in CC or hold down objectives.
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