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Replace the Helbrutes with melee Decimators and baby, you've got a stew going.
Personally I'm trying to make my Assault Claw work instead of going the Rhino Rush route. I'm finding that it needs something else to support it on the way in, but god damn does it make a splash. The guns can reach out and touch something your opponent doesn't want removed (I used them to remove Centurions once, beautiful) and then it instantly assaults in. After a round of combat and most likely getting shot at, it still gets its full 15 inch movement and tops it all off with a six inch D6 S8 auto-hitting AOE. Being T8 with 16 wounds means you're sticking around for a few turns, especially after shooting the brains out of the enemy heavy weapons upon landing. Man I love this thing.
My main problem now is what do I fill this thing with? Kharn and Berzerkers is the obvious choice but that's only effective against infantry and even then, chaff is a huge part of the game now. Dropping down early means the enemy just swarms me with bullets and melee weapons. I've been trying to find ways to soften up the enemy a bit before my Claw comes in. Unlike Rhinos that can fire combi-bolters and havoc launchers in the turns up to charging, you don't want the Assault Claw removing models from the unit you want to charge in the turn in comes in and ruin your charge.
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