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[2000] - CSM - World Eater/Renegades "All or Nothing"  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




Been working on a CSM list since the codex dropped (a whole 3 days!) and have come up with an alpha strike list that I think has some decent potential. I call it my "All or Nothing" List, you'll see why in a sec. First, the units:

World Eaters Supreme Command Detachment:

HQ: Kharn (160)
HQ: Dark Apostle w/ power maul, bolt pistol (76)
HQ: Exalted Champion w/ power axe, bolt pistol (75)
Elite: 15 Berzerkers w/ 14x Chainsword, Chainaxe, champion with power fist, chainsword, Icon (276)

Renegades Vanguard Detachment (Everything is Khorne except the Sorc):

HQ: Sorc with jump pack, Tzeentch, force sword, bolt pistol, Warptime, Prescience (126)
Fast: Kharybdis Assault Claw (300)
Troop: 5x CSM, stock (65)
Troop: 5x CSM, stock (65)
Elite: Helbrute w/ twin lascannon, missile launcher (147)
Elite: 10 Berzerkers w/ 9x Chainsword, Chainaxe, champion with power fist, chainsword, Icon (191)
Elite: 9 Berzerkers w/ 8x Chainsword, Chainaxe, champion with power fist, chainsword, Icon (174)
Heavy: Predator, twin lascannon, 2x lascannons, havoc launcher (201)
Transport: Rhino, stock (72)
Transport: Rhino, stock (72)

Total - 2000 points exactly.

Let's talk tactics. The supreme command detachment all start in the Kharybdis at the start since it can carry <Legion> OR <Mark of Chaos>, so that should be fine. I call this my little "mini-deathstar". Berzerkers go in, aura buffs from HQ help them on their way, and the Sorc ideally comes down and gives them Warptime and Prescience as they land. We've been through 6 units and I've had 2 "deployments", good start. The CSM troopers just chill in the back with obsec and give my artillery a little "anti-drop" space. Could I use cultists for less? Yes, but I don't want to. The Helbrute and Predator are my artillery. Good predator and helbrute, you do you. And then the 19 other berzerkers get deployed in rhinos way the hell up so we can try to zoom them up the board. I'm open to dropping the CSM, but I don't know for what. Those 130 points are just kind of sitting there. I could try to break apart the 10 and 9 man squads for another small squad in another rhino for sheer ridiculousness, but I figure some obsec to hold backfield stuff isn't terrible. Thoughts?

This message was edited 1 time. Last update was at 2017/08/15 17:09:41


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

Hrm. I like this list, it just doesn't feel like 2000 points when I read it. A few thoughts:

- The 5 man CSM squads are not going to do much on the table. What about swapping them out for cultists? Use them to bubble wrap the characters, and drop the Rhinos?

- Would love to see a second sorcerer in there, somehow. I use the KAC with 2 berzerkers now and warptime does not always go off, even with a command point reroll. OTOH, a Berzerker charge can be absolutely devastating, it's worth the investment to maximize the chances of getting in there.

- Might make more sense to break the 15 Berzerker unit in the command detachment into 2 units. 15 models is OVERKILL, you will end up wasting hits by the second activation.

- Is there a way to get Kharn into the KAC by taking one less Berzerker? He is going to kill far more than a single Berzerker would.

   
Made in us
Regular Dakkanaut




- Yeah, I just don't like cultists all that much. Even if this is exactly what they're supposed to be used for. The Rhinos are to get the 10 and 9 man berzerkers up field, so I'm not sure about dropping them yet.

- I could drop the CSM for a 2nd sorc, just I'm not sure what he's going to do. Warptime can only be attempted once in matched. (actually he could take diabolic strength so that's worth considering)

- Breaking up the 15-man unit makes sense, I just want as many World Eaters berzerkers in the command detachment as I can get, but 15 is probably overkill.

- I should have been more clear, sorry. The 10 and 9 man squads aren't going in the KAC. They go in the rhinos. Kharn, the 15-man squad, the exalted champion, and dark apostle go in. If I break up the 15 man and scavenge some from the 9 and 10 man, I can get a unit of 10 World Eaters in there from the supreme command detachment, the 3 HQs, and a unit of 7 renegades. This means I'll have 17 berzerkers leftover that I can turn into 8 and 9 man squads in rhinos. I'll need points for fists and icons if I want to go that route, but dropping 1 CSM squad should easily cover it and more.

This message was edited 1 time. Last update was at 2017/08/15 17:34:35


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

That makes more sense. I like the dual threat aspect to this list, Berzerkers to the front, Berzerkers to the back and a KAC to eat your tanks.

Just remember, it's hard to cover 3 characters when they come out of the KAC, there will be a lot of angles that expose the character to shooting. It gets harder as your Berzerkers start piling in and eating up units.

   
Made in us
Regular Dakkanaut




Dropped 1 squad CSM for 10 cultists. This lets me get units of 10, 9, 8, and 7 berzerkers with the 10-man being WE and the rest renegades. 10 and 7 in KAC, 9 and 8 in rhinos.
   
Made in us
Fresh-Faced New User




Jackal444 wrote:

The supreme command detachment all start in the Kharybdis at the start since it can carry <Legion> OR <Mark of Chaos>, so that should be fine. Thoughts?


I'm pretty sure the KAC is transport <legion>
You may need to double check or I could be wrong.
Or else Blood letters would love it.

Also, the KAC probably has to come out of a detachment called
Heretics forgeworld auxiliary support fast attack for -1 command point.

This message was edited 2 times. Last update was at 2017/08/15 21:34:57


 
   
Made in us
Regular Dakkanaut




KAC is <Legion> or <Mark of Chaos> Infantry. Make it Khorne and it'll accommodate a bunch of stuff. So yes, hypothetically, bloodletters would love it. And no, FW Heretic Astartes can share a detachment with CSM as they both share the Chaos keyword. They also both share a <Legion> keyword in this case. It'll just take a normal Fast Attack Slot.
   
Made in us
Fresh-Faced New User




I just double checked and wow
   
Made in us
Regular Dakkanaut




Yeah, the Kharybdis Assault Claw actually has a lot of flexibility which can make it super dangerous, IMO. I'm cramming it full of 17 berzerkers and 3 HQ. There's probably way worse you could do so long as you have the right keywords.
   
Made in us
Daemonic Dreadnought





Eye of Terror

Just remember you can charge with the KAC afterwards. It's a vehicle killer, can take a big bite out of Land Raiders, Wraithknights, etc.

   
 
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