My first go with Tzeentch, and Archaon. Using all my truly Tzeentchy models, except for my Fateweaver. Not sure if he's really all that anymore considering the Lord of Change is 40 pts less, and the Destiny Dice are like Fatey x9 almost. Was gonna try a Fatesworn Warband but I won't be able to make more Marauders or Manticore Lord in time for the event coming up.
What other spell and trait and artefact should I give my Sorcerer Lord? Or should I make the Herald or Exalted Flamer my General instead? Someone pointed out that I should not have Archaon be the general in this type of army, since the general can get some extra stuff.
Disciples of Tzeentch:
700 Archaon (w Treacherous Bond)
160 Sorcerer Lord on Steed (General)
120 Exalted Flamer
120 Herald on Disc
360 20 Warriors/Horn/Banner
120 20 Marauders/Icon/Banner/Drum
60 10 Marauders
180 3 Flamers
180 Giant Spawn of Tzeentch
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