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Made in ca
Tough Tyrant Guard






Behemoth Batalion Detachment

219 - Hive Tyrant - Warlord (Adaptive Biology) - Wings - PPT - Scythe of Tyran (Relic) - Heavy Venom Cannon - TS - AG
300 - The Swarmlord

297pts - 9xTyranid Warriors - 3xVenom Cannon - 6xDeathspitters - 9xBoneswords - AG
216pts - 18x Genestealers

173pts - Trygon - PPT - AG
173pts - Trygon - PPT - AG
123pts - Tyranocite - 5x Deathspitters

(Stays with Malanthrope and friends)
44pts 10x Termagaunts - 1x Devourer - 9x Fleshborers


Kronos Vanguard Detachment

90pts - Malanthrope

144pts - 3x Hive Guard - Impaler Cannon
144pts - 3x Hive Guard - Impaler Cannon
144pts - 3x Hive Guard - Impaler Cannon

216pts - 1x Exocrine
216pts - 1x Exocrine

2499pts - 9 deployments - 7 CP

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Never Forget Isstvan!






Good list, but I'd make the Termagaunts part of the kronos detatchment as they don't benefit from the malanthropes aura if they are behemoth.



Or rather since you need a third troop choice. Get some rippers instead. This lets you deep strike them onto a far off objective turn 3 or whenever you need a score (from maelstrom). Rippers have a strat that lets them give -1 leadership if within 6" also, so you have a bit more flexability with them.


Oh and don't forget to use your spore mine strat to give yourself some screening spore mines at the start of the game around your kronos detatchment.

This message was edited 2 times. Last update was at 2017/11/20 07:51:51


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Made in us
Lone Wolf Sentinel Pilot






Texas

I second the idea of moving the Termagaunts to the Kronos Detachment.
You have to pay for the spore Mines, so that isn't viable.

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Made in us
Stubborn Prosecutor





I'd swap at least one unit of Hive Guard for Biovores. That would provide some better coverage in target types.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


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Made in ca
Tough Tyrant Guard






I have 7 units that are already deepstriking so I need at least 7 units that arent deepstriking.
If I replace the Termagaunts with Rippers they wouldnt be benefitting from their main ability (deepstriking) due to the restriction of maximum half your units can deepstrike.

The Termagaunt unit is just a cheap troop to fill up the Behemoth Battalion condition so I cant put it in the Kronos detachment without losing 3 CP.

how are Biovores fairing against Hive guards? I feel the hive guard does better overall but I might be underestimating the biovores.

This message was edited 1 time. Last update was at 2017/11/21 05:33:39


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
 
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