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Made in gr
Sneaky Lictor





Greece

Hive Fleet Jormugandr
Brigade 12CP

HQ
Flyrant - Miasma cannon, rending claws
Flyrant - 2 Devourers, rending claws
Neurothrope

Troops
20 Termagants
20 Termagants
10 Termagants
10 Termagants
3x Rippers
3x Rippers

Fast Attack
Mucolid
Mucolid
Mucolid

Elites
Lictor
4 Venomthropes
4 Zoanthropes

Heavy Support
2 Carnifex 4 Devoures, Enhanced senses
Exocrine
Exocrine
TFex Acid Spray

This is the list. Big blob in the middle which prefers not to move for shots and +1 to saves. I am looking for a way to drop something in the enemy lines to keep them occupied while the rest take up possitions. The Neurothrope plus the Zoanthropes would do the trick but I cant think of a way to deliver them without a) loosing synapse b) spoiling the brigade

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

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Lone Wolf Sentinel Pilot






Texas

I would combine the Termies into 2x 30 mans to get the rerolls.

Not sure on the lictor after he took the nerf bat in the face, would be interesting to see what use you get out of him.
I would drop a zoanthrope to fill the 2 troop slots you free up with 2x more ripper units.

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Jormy gunline will revolve around warriors, carnifex, Tyranofex, and devilgaunts.

I would run something like this:

+++ Jormgunline (Warhammer 40,000 8th Edition) [101 PL, 2000pts] +++

++ Brigade Detachment +9CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Jormungandr

+ HQ +

Malanthropes: Malanthrope

Tervigon: Massive Scything Talons, Power: Catalyst, Stinger Salvo

Tyranid Prime: Adrenal Glands, Deathspitter, Flesh Hooks, Rending Claws, The Maw-claws of Thyrax, Toxin Sacs, Warlord Trait: Insidious Threat

+ Troops +

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Termagants
. 15x Termagant (Devourer): 15x Devourer
. 15x Termagant (Fleshborer)

Tyranid Warriors
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon

Tyranid Warriors
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter

+ Elites +

Hive Guard
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon

Lictor: Flesh Hooks, Rending Claws

Lictor: Flesh Hooks, Rending Claws

+ Fast Attack +

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

+ Heavy Support +

Biovores: 3x Biovore

Biovores: 3x Biovore

Carnifexes
. Carnifex: Bone Mace, Enhanced Senses, Spore Cysts, 2x Two Deathspitters with Slimer Maggots
. Carnifex: Bone Mace, Enhanced Senses, Spore Cysts, 2x Two Deathspitters with Slimer Maggots



Use the tunnel strat to put the warriors and prime into the tunnels. Mucoloids and lictors in deep strike. Have the rest deployed on your lines and ready to move forward and fire.


This list is CP intensive so you really need a brigade or at least 2 battalions. Plenty of scoring units, lots of shots, options on what to doubleshot with (the 5 hive guard or the 9 warriors). Not alot of high strength shooting so you cant expect to take out anything Toughness 8 very easily, but you can certainly handle most targets with sustained fire.

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Made in gr
Sneaky Lictor





Greece

Thanks for the input, what does the tervigon bring to the table?

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

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Cheyenne WY

 sn0zcumb3r wrote:
Hive Fleet Jormugandr
Brigade 12CP

HQ
Flyrant - Miasma cannon, rending claws
Flyrant - 2 Devourers, rending claws
Neurothrope

Troops
20 Termagants
20 Termagants
10 Termagants
10 Termagants
3x Rippers
3x Rippers

Fast Attack
Mucolid
Mucolid
Mucolid

Elites
Lictor
4 Venomthropes
4 Zoanthropes

Heavy Support
2 Carnifex 4 Devoures, Enhanced senses
Exocrine
Exocrine
TFex Acid Spray

This is the list. Big blob in the middle which prefers not to move for shots and +1 to saves. I am looking for a way to drop something in the enemy lines to keep them occupied while the rest take up possitions. The Neurothrope plus the Zoanthropes would do the trick but I cant think of a way to deliver them without a) loosing synapse b) spoiling the brigade

Well you're Jormondgandr, so you can Tunnel You can add some Raveners, or a Mawloc for a cheap "taxi". While you're moving points around you should also add in a unit of Impaler Hive Guard for some extra shooting. Good luck! And good hunting!

The will of the hive is always the same: HUNGER 
   
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 sn0zcumb3r wrote:
Thanks for the input, what does the tervigon bring to the table?



Tervigon keeps your gaunts alive in your backfield, scoring objectives all game and denying your opponent from an easy backstab. It also potentially soaks some heavy weapon fire from the rest of your army.

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Made in it
Contagious Dreadnought of Nurgle





 Eihnlazer wrote:
Jormy gunline will revolve around warriors, carnifex, Tyranofex, and devilgaunts.

I would run something like this:

+++ Jormgunline (Warhammer 40,000 8th Edition) [101 PL, 2000pts] +++

++ Brigade Detachment +9CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Jormungandr

+ HQ +

Malanthropes: Malanthrope

Tervigon: Massive Scything Talons, Power: Catalyst, Stinger Salvo

Tyranid Prime: Adrenal Glands, Deathspitter, Flesh Hooks, Rending Claws, The Maw-claws of Thyrax, Toxin Sacs, Warlord Trait: Insidious Threat

+ Troops +

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Termagants
. 15x Termagant (Devourer): 15x Devourer
. 15x Termagant (Fleshborer)

Tyranid Warriors
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon

Tyranid Warriors
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Venom Cannon
. Tyranid Warrior: Boneswords, Deathspitter

+ Elites +

Hive Guard
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon

Lictor: Flesh Hooks, Rending Claws

Lictor: Flesh Hooks, Rending Claws

+ Fast Attack +

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

+ Heavy Support +

Biovores: 3x Biovore

Biovores: 3x Biovore

Carnifexes
. Carnifex: Bone Mace, Enhanced Senses, Spore Cysts, 2x Two Deathspitters with Slimer Maggots
. Carnifex: Bone Mace, Enhanced Senses, Spore Cysts, 2x Two Deathspitters with Slimer Maggots



Use the tunnel strat to put the warriors and prime into the tunnels. Mucoloids and lictors in deep strike. Have the rest deployed on your lines and ready to move forward and fire.


This list is CP intensive so you really need a brigade or at least 2 battalions. Plenty of scoring units, lots of shots, options on what to doubleshot with (the 5 hive guard or the 9 warriors). Not alot of high strength shooting so you cant expect to take out anything Toughness 8 very easily, but you can certainly handle most targets with sustained fire.

to use that stratagem you need raveners, trygon or mawloc and you have none.

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Made in us
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actually, you have rippers.

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Contagious Dreadnought of Nurgle





rippers wont work with statagem if you read "raveneres, trygon, mawloc" only in that stratagem.

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
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12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in us
Never Forget Isstvan!






Well my bad, in that case its not a big deal though. Drop the 3 warrior squad for a ravener squad and another ripper squad.

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