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Made in us
Regular Dakkanaut




If a character arrives from reserves, can I use the Auspex Scan strategem to shoot at them, even if another unit is closer?
   
Made in us
Been Around the Block




No as it says to treat it as a shooting phase and gives no reason to by pass shooting at a character rules.
   
Made in nl
Been Around the Block




I don't know. The character rule says you can't choose a character as a target unless it's the closest one. Is playing a stratagem 'choosing a target'?

And how is this different from overwatch, there it also doesn't say specifically you can bypass the shooting at a character rule. So if I have a character at 6 inches from an enemy, and another unit 4 inches from the same enemy, and I declare a charge with my character, can your unit fire overwatch against him? He is not the closest target. And overwatch is: "Overwatch is resolved like a normal shooting attack (albeit one resolved in the enemy’s Charge phase) and uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers."
   
Made in us
Longtime Dakkanaut





Overwatch saying resolved like a normal shooting attack; it doesn't say to treat it like a shooting phase. Without it saying to treat it as a shooting phase, then you don't get the shooting phase restriction on not shooting characters.

If auspex says to shoot like it's the shooting phase, then you get the shooting phase restriction on characters. if it just says make a shooting attack then you don't.
   
Made in de
Nihilistic Necron Lord






Germany

The special character protection rule only applies in the shooting phase. When a character arrives from reinforcements it's not the shooting phase. When firing overwatch it's also not the shooting phase.
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

 p5freak wrote:
The special character protection rule only applies in the shooting phase. When a character arrives from reinforcements it's not the shooting phase. When firing overwatch it's also not the shooting phase.


When using Auspex Scan it is explicity stated to be as if it were the Shooting phase.
   
Made in gb
Norn Queen






 Mr. Shine wrote:
 p5freak wrote:
The special character protection rule only applies in the shooting phase. When a character arrives from reinforcements it's not the shooting phase. When firing overwatch it's also not the shooting phase.


When using Auspex Scan it is explicity stated to be as if it were the Shooting phase.
"As if" is not the same as "is".

A rule that only works in the Shooting Phase, doesn't work unless it is the actual Shooting Phase.
   
Made in us
Longtime Dakkanaut





 BaconCatBug wrote:
 Mr. Shine wrote:
 p5freak wrote:
The special character protection rule only applies in the shooting phase. When a character arrives from reinforcements it's not the shooting phase. When firing overwatch it's also not the shooting phase.


When using Auspex Scan it is explicity stated to be as if it were the Shooting phase.
"As if" is not the same as "is".

A rule that only works in the Shooting Phase, doesn't work unless it is the actual Shooting Phase.


If you treat it as if it were the shooting phase, then all shooting phase restrictions apply. Overwatch gets around this by saying shooting attack without saying "as if it were the shooting phase"
   
Made in us
Deathwing Terminator with Assault Cannon






 BaconCatBug wrote:
"As if" is not the same as "is".
Yes, "As if" is not the same thing as "is". However, "As if it were" is semantically same to "is".

Is "As if it were" truly different from "As if it is"?

This message was edited 1 time. Last update was at 2018/02/06 21:42:24


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

Alternatively you could argue that the rule only applies to choosing a CHARACTER model with a Wounds characteristic of less than 10 as a target, and the stratagem doesn't have you choosing a target as such.
   
Made in us
Never Forget Isstvan!






There is no overreaching consensus on the interpretation of this.

Talk with your friends or any TO at events you are attending and follow along.

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Made in us
Deathwing Terminator with Assault Cannon






 Eihnlazer wrote:
There is no overreaching consensus on the interpretation of this.

Talk with your friends or any TO at events you are attending and follow along.
Agreed with this.

If a character AND non-character both arrived from reserve and the non-character happened to be the closest model, then I'd say no, you cannot shoot at the character. If the character arriving was the closest model arriving from reserve, I would rule that you can shoot at it via stratagem. In other words, I would discount the models already on battlefield for the purpose of determining the 'closest model' in this particular case.

This message was edited 1 time. Last update was at 2018/02/06 21:52:06


 
   
Made in us
Automated Rubric Marine of Tzeentch




From the Custodes FAQ:

Q: How does the Ever Vigilant Stratagem interact with
Characters with a Wounds characteristic of less than 10?
Can Ever Vigilant allow a unit to target such a Character
who arrives as reinforcements even if they are not the closest
enemy unit?
A: No, unless they shoot weapons that can target
Characters even if they are not the closest enemy unit


Ever Vigilant is a stratagem that pretty much Auspex Scan (it gives a -1 to hit and I'm not sure if Auspex Scan does that). So we are not able to shoot at characters using these stratagems if they are not the closest enemy units. We are treating the unit shooting as being in the shooting phase while resolving the shots.
   
Made in nz
Regular Dakkanaut




Yea.... only over watch bypasses the character rule because it is a shooting in the charge phase, hence targeting restrictions don't apply.

Custodes FAQ indeed confirms that stratagems that allow you to shoot units coming from Reinforcements still follow the restrictions of the shooting phase, this includes the character restrictions

This message was edited 1 time. Last update was at 2018/02/14 04:56:13


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Clears it up, in a way that will still cause arguments as it's in a different army's FAQ. Le sigh. Roll on March for the Uber-FAQ fix!

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Been Around the Block





Jacksmiles wrote:
From the Custodes FAQ:

Q: How does the Ever Vigilant Stratagem interact with
Characters with a Wounds characteristic of less than 10?
Can Ever Vigilant allow a unit to target such a Character
who arrives as reinforcements even if they are not the closest
enemy unit?
A: No, unless they shoot weapons that can target
Characters even if they are not the closest enemy unit


Ever Vigilant is a stratagem that pretty much Auspex Scan (it gives a -1 to hit and I'm not sure if Auspex Scan does that). So we are not able to shoot at characters using these stratagems if they are not the closest enemy units. We are treating the unit shooting as being in the shooting phase while resolving the shots.


Thank you thank you thank you!
   
Made in fi
Locked in the Tower of Amareo





 skchsan wrote:
 BaconCatBug wrote:
"As if" is not the same as "is".
Yes, "As if" is not the same thing as "is". However, "As if it were" is semantically same to "is".

Is "As if it were" truly different from "As if it is"?


I would be vary of trying to parse GW rules with anything that requires this level of semantics. GW is bad enough rules writer while staying with common words and grammar. Very doubtful they would use this sort of differences to make rules. Hopefully they won't even try as they wouldn't be competent enough anyway

2024 painted/bought: 109/109 
   
Made in gb
Snivelling Workbot





So, there are some situations where the targeting character can be shot at by stratagems, but the Stratagem itself doesn't allow you to ignore normal targeting rules
Stratagems work like interrupts, or Magic the Gathering "instants " Normal game phasing is essentially paused while the stratagem resolves.

I'll give you an example from a recent game where I was being asked to play under strict tournament conditions by a guy who is a much better player than me,
he is training for No retreat so I had crafted the cheesiest list I could with what I own and was being asked to play ultra-competitively, Im typically a relaxed player who plays by intent.

Its J's first turn, I fail to seize he is playing blood angels , I am playing my Ad Mech , J has a normal-ish movement phase then deep strikes his flanking force of jump pack equipped units into the front of my line ...I've done my best to screen So they are in front of a line of vanguard, exactly 9 inches , this unit has plasma calivers ...
J's plan is to mulch but not wipe out this unit until the end of my turn hiding it from being shot at , its pretty solid .

Absentmindedly he places Dante first, exactly 9 from my unit. I tell J to stop and say I am using a stratagem to fire my unit at Dante ...

Info-slave skull 2CP - Use after an enemy unit arrives on the battlefield as reinforcements within 12" of one of your INFANTRY units.
You can immediately shoot at the enemy as if it were the shooting phase, but you must subtract 1 from all the resulting hit rolls.

No other units have been placed and J's movement phase is technically interrupted by me taking a shooting phase ...
I immediately feel bad ... and ask J if he wants to un-deploy Dante and pop the Melta Assult squad down instead first ...
but J who's asked me to officially try to be "that guy" refuses and says that would cost me at the tournament its worth the lesson please play it out

I only manage to cause 2 wounds to Dante, because he's got an Invuln save killing one of my plasma calivers with the overcharge, but I'd do it again ;-) without hesitation.

The point of this is about the order of operations , Auspex scan / Info Skull etc , interrupts the game and puts you in a single unit shooting-phase.
If other deep striking units are closer you dont get to ignore them and shoot a character its the shooting phase ....
But 100% you can shoot at a character if the deep strike causes it to become the closest target.

This message was edited 1 time. Last update was at 2018/02/15 12:27:26


 
   
Made in se
Swift Swooping Hawk





 BaconCatBug wrote:
 Mr. Shine wrote:
 p5freak wrote:
The special character protection rule only applies in the shooting phase. When a character arrives from reinforcements it's not the shooting phase. When firing overwatch it's also not the shooting phase.


When using Auspex Scan it is explicity stated to be as if it were the Shooting phase.
"As if" is not the same as "is".

A rule that only works in the Shooting Phase, doesn't work unless it is the actual Shooting Phase.

If you're not applying a rule that's supposed to be applied during the shooting phase, then you're not shooting "as if it were the shooting phase", you're just shooting.

Craftworld Sciatháin 4180 pts  
   
 
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