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Made in ca
Been Around the Block




So my local shop is hosting its first round robin tourny and I was just wondering what you guys thought of the list..
I will be facing lots of Space Marines with a sprinkle of Admech, Eldar, Orks, Nids.

Battalion
HQ
DP - Malefic talon, Wings
Fluxmaster - Staff of Change, Soul Bane, Daemonspark

Troops
28 Pink Horrors - Icon
3 x10 Brimstone Horrors

Heavy Support
x3 Burning Chariots

Vanguard
HQ
Fluxmaster - Staff of Change

Elites
x5 Exalted Flamers

Primary plan is... deep strikes the pinks turn 1 or 2 depending on opponents reserves/units keeping the daemonspark fluxmaster and DP within range of them for rerolls.
Brimstones will be kept infront of the Exalted Flamers. Having trouble deciding on what weapon to use for the DP... Talons or the new Axe for the extra punch..
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

You don't have a whole lot of high strength stuff, so the axe might be nice in case of facing Dreadnoughts, Dreadknights, or anything else Dreadful.
However, Talons are amazing.

If I were you, I would put both Fluxes into the Battalion, and put the DP in the Vanguard. Then make him a TS Prince, for the extra psychic powers and cast. He still gives all your Tzeentch Daemons the reroll, but you can have Warptime, or Death Hex, or Doombolt, or Glamour, or TempManip....etc. Both Hereticus and Change are better disciplines than Tzeentch...which is kinda gakky but there it is.

Any reason for Exalted Flamers over regular?

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in ca
Been Around the Block




I actually have a lot of high strength shots.. all the flamers and burning chariots have heavy 3 str 9 AP -4 D3 dmg.. though only at an 18" range but still 24 str 9 shots
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

...that are at a constant -1 to hit, because they will always have to be moving to get in range. So 12 hits, 8 wounds, 5-6 go through....
Like I said, not a whole lot.

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in nz
Irked Necron Immortal





The Warp

Sorry but asking why Exalted flamers over regulars is one of the dumbest things I’ve read on here for a while. Regular flamers have their place but Exalted are a great unit.

A lot of quality firepower, but I worry you have enough ability to screen the exalteds. Not convinced on the Burning chariots, your mileage may vary though. Keen to hear how you do.

Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
 
   
Made in ca
Regular Dakkanaut




I like the list overall but why put soul bane on your warlord who only has 2 attacks? Do you really want to move your warlord into melee or do you use his speed to keep him safe and buffing your units? Impossible robe on the prince seems like a better choice IMO. A better save plus a reroll when he is down to his last wound for a model that tears things apart in melee seems like a better option.
   
 
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