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Made in gb
Been Around the Block




Hello , I have been trying to pick a new army for an upcoming tournament but I cant make my mind up .
I know I would like to stick with one pure army for this list as I really like a strong theme and the tourney is only 1250 points.
This is why I would like to know what you guys think are armies that stand up well generally when taken alone.

Thank you
   
Made in fi
Locked in the Tower of Amareo





Tyranids works pretty well as stand alone and aren't that wimps either. Especially if you aren't talking about hyper competive event(yesterday won competive tournament here but don't know how competive finnish tournaments are to UK ones).

Craftworld/dark eldar can do okay also.

Maybe chaos/ or ultramarine/ravenguard gunline.

IG can win games but they won't be winning 20-0 so struggle to reach to highest spots. You could be 5-0 but still have less points than somebody with 4-1 for example.

This message was edited 1 time. Last update was at 2018/05/28 12:48:00


2024 painted/bought: 109/109 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Almost any of the xenos factions with codexes can do well if built and played right. Necrons, Tau, Nids, etc. Orcs will struggle with only having an index. Dark Angels can put together some pretty solid builds as well.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in gb
Been Around the Block




Thanks for the replies , gives me something to think about.
I was originally going to go world eaters but I'm not sure they can be built that competitively now I've done some research.
   
Made in ru
Regular Dakkanaut





RenegadeKnight wrote:

I was originally going to go world eaters but I'm not sure they can be built that competitively now I've done some research.

They can not. Of all Chaos factions, only Death Guard has any chance in the competitive environment. Everyone else needs to have allies.
   
Made in fi
Water-Caste Negotiator





tneva82 wrote:
but don't know how competive finnish tournaments are to UK ones


Probably as competitive, but quite a bit smaller.

-Heresy grows from idleness- 
   
Made in ca
Death-Dealing Devastator




Arkansas (Not Canada)

Craftworld Eldar are still the stand alone kings I believe, but honorable mention to Dark Eldar, Tyranids, and Imperial Guard. Honorable mention to Custodes bike spam, it's still pretty good even without an IG Command Point generator.

7500+
4000+
3000+
1500+
1000+
1000+
1000+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I want to second the death guard mention. While they can gain a lot of power from adding allies (CSM and daemons), they work very well on their own.

Especially at low point levels, their super-tough models work really well.

This message was edited 1 time. Last update was at 2018/06/01 14:47:07


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Deathguard are really solid on their own.

Guard aren't shabby either.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Crazed Spirit of the Defiler





I think a Death Guard army of a Daemon Prince and a smattering of their new vehicles would be super awesome at small points levels. I'm not sure, but I think Nurglings are a troops choice for Death Guard? Cheapo battalion potential?


Automatically Appended Next Post:
That said, Tzeentch Daemons would also be good, with multi wound models at a 4++ all over the place. Many Exalted and regular Flamers and Screamers backed by a couple disc heralds.

This message was edited 1 time. Last update was at 2018/06/04 22:20:14


 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Nurglings are good, but not officially Death Guard, so you’d lose legion benefits etc.

Can always summon them in though.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Malathrim wrote:
I think a Death Guard army of a Daemon Prince and a smattering of their new vehicles would be super awesome at small points levels. I'm not sure, but I think Nurglings are a troops choice for Death Guard? Cheapo battalion potential?


You can have decent plague marine units for 105-124 as well as pox walkers and cultists. Combined with tallyman you can get decent amounts of CP without needing to branch into other armies.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in sg
Longtime Dakkanaut





I don't know how competitive World eaters are, but they would be fun as a standalone for sure. Here's the thing, people think they are all about berzerkers and charging into melee. But there is nothing to stop your world eaters army from taking predator tanks or obliterators or shooty stuff if you are want to add some shooting to your army.

Yes, they may not be the ultimate best we can take in CSM for shooting stuff, but a world eaters predator tank is no worse in shooting than any other legion tank.
   
Made in gb
Regular Dakkanaut




 Malathrim wrote:
I think a Death Guard army of a Daemon Prince and a smattering of their new vehicles would be super awesome at small points levels. I'm not sure, but I think Nurglings are a troops choice for Death Guard? Cheapo battalion potential?


Automatically Appended Next Post:
That said, Tzeentch Daemons would also be good, with multi wound models at a 4++ all over the place. Many Exalted and regular Flamers and Screamers backed by a couple disc heralds.


Not sure how well Tzeentch can cope with a vehicle based enemy. Even a maxed out flamer or horror bomb with support is only averaging about 7-8 wounds on a T7 3+ medium tank to my math - enough to cripple it but using about twice the points. Aside from charging in with greater daemons or princes, Tzeentch lacks attacks at more than S6, and the smite nerf means you can't just spam mortal wounds into everything.

... or maybe I am missing something. How would you deal with a vehicle based enemy as Tzeentch? Would mass Screamers be enough?


Mark.

This message was edited 1 time. Last update was at 2018/06/05 12:18:09


 
   
 
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