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Made in hr
Been Around the Block




Hi all, got a question as in the title - who wins? The Custodes stratagem which means they fight before even other charging units, or the Foul Blightspawn's Revolting stench, making the Death Guard player choose the first unit to fight ( as it is his turn)?

   
Made in gb
Norn Queen






ThulsaDoom wrote:
Hi all, got a question as in the title - who wins? The Custodes stratagem which means they fight before even other charging units, or the Foul Blightspawn's Revolting stench, making the Death Guard player choose the first unit to fight ( as it is his turn)?

Custodes wins. Revolting Stench affects units that charged and units that fight first as though they charged, making them fight as though they didn't charge. The Swooping Dive stratagem doesn't make them fight as though they charged, they are even more Special Snowflake and fight even before units that have charged.

So the Revolting Stench still affects the Custodes, making them fight as though they didn't charge, but the Custodes special rule lets them fight before even charging units, independent of the normal charge mechanic.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Uh, I disagree.

To quote foul blightspawn:
Enemy units that charged this turn and are within 7" of this model at the start of the Fight phase are struck by a stench so foul that they falter, losing their impetus. Such a unit does not get to fight first in the Fight phase, but can be chosen to fight like other units that did not charge. This ability also affects units who have abilities that would enable them to fight first as if the had charged.


Stooping Dive:
Use this stratagem at the end of your opponent's Charge phase. Choose and ADEPTUS CUSTODES BIKER unit from your army that is within 12" of an enemy unit. You can declare a charge with that unit as if it were your Charge phase. If the unit's charge is successful, that unit fights before all other units in the subsequent Fight phase - even before charging units.


Custodes bike units which have used Stooping Dive still have charged during that turn and thus do not get to fight first in the Fight phase, no matter why they fight first. In addition, models that did not charge, but have an ability to have them fight first as if they were charging are also affected.

So the first part already cancels the "fight first" bonus of the stratagem, so it's irrelevant whether the rule makes them fight as if charging or not.

This message was edited 1 time. Last update was at 2018/06/15 13:13:07


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut





 Jidmah wrote:
Uh, I disagree.

To quote foul blightspawn:
Enemy units that charged this turn and are within 7" of this model at the start of the Fight phase are struck by a stench so foul that they falter, losing their impetus. Such a unit does not get to fight first in the Fight phase, but can be chosen to fight like other units that did not charge. This ability also affects units who have abilities that would enable them to fight first as if the had charged.


Stooping Dive:
Use this stratagem at the end of your opponent's Charge phase. Choose and ADEPTUS CUSTODES BIKER unit from your army that is within 12" of an enemy unit. You can declare a charge with that unit as if it were your Charge phase. If the unit's charge is successful, that unit fights before all other units in the subsequent Fight phase - even before charging units.


Custodes bike units which have used Stooping Dive still have charged during that turn and thus do not get to fight first in the Fight phase, no matter why they fight first. In addition, models that did not charge, but have an ability to have them fight first as if they were charging are also affected.

So the first part already cancels the "fight first" bonus of the stratagem, so it's irrelevant whether the rule makes them fight as if charging or not.


It's a fine point, but Foul Blightness says it also effects units "that would enable them to fight first as if they had charged", but Stooping Dive is not a case that fits "as if they had charged." They go before anyone, including chargers, so it's not a go first as if they had charged. By pure RAW Stooping Dive would take precedence. It may be GW's intention that Foul blightspawn would affect Stooping Dive; if so it will most likely be FAQ'd if someone sends a question about it to GW.
   
Made in us
Jovial Plaguebearer of Nurgle





Kansas, United States

 doctortom wrote:
 Jidmah wrote:
Uh, I disagree.

To quote foul blightspawn:
Enemy units that charged this turn and are within 7" of this model at the start of the Fight phase are struck by a stench so foul that they falter, losing their impetus. Such a unit does not get to fight first in the Fight phase, but can be chosen to fight like other units that did not charge. This ability also affects units who have abilities that would enable them to fight first as if the had charged.


Stooping Dive:
Use this stratagem at the end of your opponent's Charge phase. Choose and ADEPTUS CUSTODES BIKER unit from your army that is within 12" of an enemy unit. You can declare a charge with that unit as if it were your Charge phase. If the unit's charge is successful, that unit fights before all other units in the subsequent Fight phase - even before charging units.


Custodes bike units which have used Stooping Dive still have charged during that turn and thus do not get to fight first in the Fight phase, no matter why they fight first. In addition, models that did not charge, but have an ability to have them fight first as if they were charging are also affected.

So the first part already cancels the "fight first" bonus of the stratagem, so it's irrelevant whether the rule makes them fight as if charging or not.


It's a fine point, but Foul Blightness says it also effects units "that would enable them to fight first as if they had charged", but Stooping Dive is not a case that fits "as if they had charged." They go before anyone, including chargers, so it's not a go first as if they had charged. By pure RAW Stooping Dive would take precedence. It may be GW's intention that Foul blightspawn would affect Stooping Dive; if so it will most likely be FAQ'd if someone sends a question about it to GW.


I have to disagree. "Such a unit does not get to fight first in the fight phase, ... This ability ALSO affects...." The ALSO, here, means both things are true.
A. Unit does not get to fight first...
B. Even if they have an ability that lets them fight as if they charged.

I would say the Foul Blightspawn's ability takes precedence, because it specifically says the unit does not get to fight first. When we have two abilities, one that says can and the other says can't, which one takes precedence?

Death Guard - "The Rotmongers"
Chaos Space Marines - "The Sin-Eaters"
Dark Angels - "Nemeses Errant"
Deathwatch 
   
Made in us
Longtime Dakkanaut





 Octopoid wrote:
 doctortom wrote:
 Jidmah wrote:
Uh, I disagree.

To quote foul blightspawn:
Enemy units that charged this turn and are within 7" of this model at the start of the Fight phase are struck by a stench so foul that they falter, losing their impetus. Such a unit does not get to fight first in the Fight phase, but can be chosen to fight like other units that did not charge. This ability also affects units who have abilities that would enable them to fight first as if the had charged.


Stooping Dive:
Use this stratagem at the end of your opponent's Charge phase. Choose and ADEPTUS CUSTODES BIKER unit from your army that is within 12" of an enemy unit. You can declare a charge with that unit as if it were your Charge phase. If the unit's charge is successful, that unit fights before all other units in the subsequent Fight phase - even before charging units.


Custodes bike units which have used Stooping Dive still have charged during that turn and thus do not get to fight first in the Fight phase, no matter why they fight first. In addition, models that did not charge, but have an ability to have them fight first as if they were charging are also affected.

So the first part already cancels the "fight first" bonus of the stratagem, so it's irrelevant whether the rule makes them fight as if charging or not.


It's a fine point, but Foul Blightness says it also effects units "that would enable them to fight first as if they had charged", but Stooping Dive is not a case that fits "as if they had charged." They go before anyone, including chargers, so it's not a go first as if they had charged. By pure RAW Stooping Dive would take precedence. It may be GW's intention that Foul blightspawn would affect Stooping Dive; if so it will most likely be FAQ'd if someone sends a question about it to GW.


I have to disagree. "Such a unit does not get to fight first in the fight phase, ... This ability ALSO affects...." The ALSO, here, means both things are true.
A. Unit does not get to fight first...
B. Even if they have an ability that lets them fight as if they charged.

I would say the Foul Blightspawn's ability takes precedence, because it specifically says the unit does not get to fight first. When we have two abilities, one that says can and the other says can't, which one takes precedence?


The full statement for the "also" is "This ability also affects units who have abilities that would enable them to fight first as if the had charged."

Note the bolded section - it's not a blanket affecting abilities that enable them to fight first, it's for fighting first as if they had charged. We're not dealing with a situation where it's as if they had charged, since they get to go even before chargers.

I would not be surprised at all if the intention is what you describe and that they meant for it to affect even Stooping Fire. As the RAW stands now, however, Foul Blightspawn wouldn't affect Stooping Fire as that does not enable units to fight as if they had charged.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Enemy units that charged this turn and are within 7" of this model at the start of the Fight phase are struck by a stench so foul that they falter, losing their impetus. Such a unit does not get to fight first in the Fight phase, but can be chosen to fight like other units that did not charge. This ability also affects units who have abilities that would enable them to fight first as if the had charged.


Use this stratagem at the end of your opponent's Charge phase. Choose and ADEPTUS CUSTODES BIKER unit from your army that is within 12" of an enemy unit. You can declare a charge with that unit as if it were your Charge phase. If the unit's charge is successful, that unit fights before all other units in the subsequent Fight phase - even before charging units.


The rule is blanket affecting all units that have charged. The custodes unit must charge to use the stooping dive stratagem.
Any unit that has charged does not get to fight first, for any reason.

If the stratagem would just let them fight first without any charges going on, you'd be right. However, since the custodes unit charged during the turn in question, the "also"-statement is irrelevant to the answer.

This message was edited 2 times. Last update was at 2018/06/16 00:19:06


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




Yep, the also is irrelevant

They charged, therefore they do not get to fight first. End of. The also clause is irrelevant.
   
 
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