Hello,
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Im making the move from IG to SM and love the big shooters- of course why I played guard- but its time for a change and had some questions about the space marines Dreads. Not things that make space marines feel bad, just the old guys in the walking coffins.
Dreads- you could field 3 (E) and take a ?trait? to field 3 more (HS).
1) What is the most you can field?
2) Are the VER-Dreads worth it?
3) Are the mortis dreads worth it? Is this specific for a chapter? I did not see the rules for fielding this in the book (mind you I got it yesterday, so im going through it)
4) Would you normally allow a siege dread in a game? I like the idea of a dread with an inferno cannon- one of my favorite IG weapons.
5) Is there a way to field only dreads? I know sounds crazy but I like the idea of a SM Mecha force-
6) Allies, is there a way to take deamond hunters and SM allies with both dreads present? Not necessarily battle smart, I just want to know if it?s possible.
7) Who really uses a tech priest? I the traits section I see where you can field one as the general? I don?t see this as really smart but there has to be some kind of tactic to it with the ability to take so much armor.
Thanks
Starscream-x