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Made in us
Drone without a Controller



St, Paul Mn

Hey guys just had some common sense questions that I want to make sure im getting right.

Kauyon: until the end of the turn, you can reroll failed hit rolls for friendly <sept> units with in 6 of the commander but these units cannot move for any reason
Can i move my commander to get more units in the 6 bubble. and not get rerolls on the commander? or can not move my commander at all?
I am thinking that I played this wrong. I would move my commander and then invoke kauyon

Mont'ka: friendly <sept> units with 6 of the commander can both advance and shoot as if they havent moved this turn.
now when i invoke this, do I measure out my 6" bubble and say these are the effected units, or do I move all units with in 6" of the commander then move the commander and then the aura of Mont'ka now effects different units after movement of the commander.

Anyone know why i cant take CIBs on a coldstar? i cannot take them in battle scribe and i have looked for why i cant. i have not found it.

Stupid question, does shadowsun and farsight effect the the commander limit? i think it does but i would like to be sure.








   
Made in ca
Fireknife Shas'el






NahteBear wrote:

Kauyon: until the end of the turn, you can reroll failed hit rolls for friendly <sept> units with in 6 of the commander but these units cannot move for any reason
Can i move my commander to get more units in the 6 bubble. and not get rerolls on the commander? or can not move my commander at all?
I am thinking that I played this wrong. I would move my commander and then invoke kauyon


Master of War is declared at the beginning of your turn. So, you can't move the Commander or any <sept> units within 6" of him for any reason.


Mont'ka: friendly <sept> units with 6 of the commander can both advance and shoot as if they havent moved this turn.
now when i invoke this, do I measure out my 6" bubble and say these are the effected units, or do I move all units with in 6" of the commander then move the commander and then the aura of Mont'ka now effects different units after movement of the commander.


The units that are within 6" of the Commander at the beginning of your turn are affected. I don't think it matters if they go out of range of the Commander at that point.


Anyone know why i cant take CIBs on a coldstar? i cannot take them in battle scribe and i have looked for why i cant. i have not found it.


Codex: T'au pg 89, T'au Empire Wargear Lists sidebar/box has the rule that forbids it.

Stupid question, does shadowsun and farsight effect the the commander limit? i think it does but i would like to be sure.


Yes, they are. Remember that rule is for Matched Play only, though.









   
Made in us
Drone without a Controller



St, Paul Mn

thank you sir. I appreciate it.
   
 
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