The first beta version of the rules was sent to the beta testers. For the moment it is far from containing everything and in the long run a rather long campaign system (7-12 games) with scenarios should see the light of day with fluff, a lot of fluff. We are working hard on that.
The game is designed to oppose two bands of 4-6 figures between them, which fight to recover crystals of Ichor, the Blood of the Gods and acquire new powers through this Ichor.
Apart from the gang leader, a character named Receptacle plays an important role, because he must stay alive to accumulate Faith points generated by the actions of other heroes. And we have a kind of "game in the game" where the gods can influence the course of the game through the Faith points they have received from the Receptacle.
For information Sygill Forge has limited production capacity, a tight budget and in addition to what remains on site only 12 different models will be available in November, at 25 copies each. A pre-order system is envisaged for the end of August and beginning of September. I'll tell you more when I know.
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