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Made in ca
Focused Fire Warrior




Canada

The imperial armour lists the heavy burst cannon as a different point cost than the tau codex. Do you use the imperial armour point costs or does the codex supersede the weapons cost as battlescribe would suggest (like it would for options in an index that have different cost in the codex).

Also the profile has moved from heavy 8 to heavy 12 in the codex, presumably I use the new statblock?
   
Made in gb
Lord of the Fleet






London

If points are given in IA, I would be inclined to say you have tk use those, as well as the profile given.
   
Made in il
Warplord Titan Princeps of Tzeentch






The IA index is outdated and matches the xenos 2 index, and you need to refer to the tau codex whenever there is an overlap, as it is the latest publication for that entry.

Some rules lawers may try to argue, but the intention of having these listed in the IA index to begin with as a reference is clear. its the same wepaon, for the same faction. IA expands upon the codex, and is not a stand-alone army on it's own right.

Do note, things like "twin heavy burst cannon" do NOT change, as despite it's name its actually a unique weapons and not two heavy burst cannons, and the codex does not have such an entry.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Norn Queen






Strictly speaking, FW Index options are entirely self contained except where they specifically say to look at another book. You don't use the Tau codex for ANY aspect of the Tiger Shark Bomber. You use the points and profiles in the Index and nothing more.
   
Made in gb
Longtime Dakkanaut




 BaconCatBug wrote:
Strictly speaking, FW Index options are entirely self contained except where they specifically say to look at another book. You don't use the Tau codex for ANY aspect of the Tiger Shark Bomber. You use the points and profiles in the Index and nothing more.

You might want to check the FAQ for that, as it implies precedence that codex overrides IA indexes.
Q: Can I use the weapon profiles for things like lasblasters and
D-cannons from Codex: Craftworlds, or do I have to use the
ones printed in Imperial Armour – Index: Xenos?
A: You can use the profiles from Codex: Craftworlds.
   
Made in gb
Norn Queen






Ice_can wrote:
 BaconCatBug wrote:
Strictly speaking, FW Index options are entirely self contained except where they specifically say to look at another book. You don't use the Tau codex for ANY aspect of the Tiger Shark Bomber. You use the points and profiles in the Index and nothing more.

You might want to check the FAQ for that, as it implies precedence that codex overrides IA indexes.
Q: Can I use the weapon profiles for things like lasblasters and
D-cannons from Codex: Craftworlds, or do I have to use the
ones printed in Imperial Armour – Index: Xenos?
A: You can use the profiles from Codex: Craftworlds.
That FAQ answer only applies to things found in Codex: Craftworlds. It doesn't apply to anything Tau.
   
Made in gb
Longtime Dakkanaut




 BaconCatBug wrote:
Ice_can wrote:
 BaconCatBug wrote:
Strictly speaking, FW Index options are entirely self contained except where they specifically say to look at another book. You don't use the Tau codex for ANY aspect of the Tiger Shark Bomber. You use the points and profiles in the Index and nothing more.

You might want to check the FAQ for that, as it implies precedence that codex overrides IA indexes.
Q: Can I use the weapon profiles for things like lasblasters and
D-cannons from Codex: Craftworlds, or do I have to use the
ones printed in Imperial Armour – Index: Xenos?
A: You can use the profiles from Codex: Craftworlds.
That FAQ answer only applies to things found in Codex: Craftworlds. It doesn't apply to anything Tau.

It's in the Imperial Armour Xeno FAQ so applies to the Index that Tau are in.
I think your picking a weak hill to die on but I'm not interested in a drawn out argument about this.

@OP the FAQ for the Index says eldar weapons are replaced by codex weapons sheets and costs, I would say that sets precedence that codex stats overwrite the index stats and points for the same weapons and this is how most events are doing it as far as I am aware.
   
Made in gb
Norn Queen






Ice_can wrote:
It's in the Imperial Armour Xeno FAQ so applies to the Index that Tau are in.
I think your picking a weak hill to die on but I'm not interested in a drawn out argument about this.

@OP the FAQ for the Index says eldar weapons are replaced by codex weapons sheets and costs, I would say that sets precedence that codex stats overwrite the index stats and points for the same weapons and this is how most events are doing it as far as I am aware.
If you can show me the word "T'au" in that FAQ entry I'll accept defeat. Until then, it doesn't apply to T'au. If the FAQ had said "Q: Can I use the codex weapon profiles for weapons that share entries in a codex? A: Yes" you'd have a leg to stand on.

This message was edited 1 time. Last update was at 2018/09/20 15:55:16


 
   
Made in us
Longtime Dakkanaut





 BaconCatBug wrote:
Ice_can wrote:
 BaconCatBug wrote:
Strictly speaking, FW Index options are entirely self contained except where they specifically say to look at another book. You don't use the Tau codex for ANY aspect of the Tiger Shark Bomber. You use the points and profiles in the Index and nothing more.

You might want to check the FAQ for that, as it implies precedence that codex overrides IA indexes.
Q: Can I use the weapon profiles for things like lasblasters and
D-cannons from Codex: Craftworlds, or do I have to use the
ones printed in Imperial Armour – Index: Xenos?
A: You can use the profiles from Codex: Craftworlds.
That FAQ answer only applies to things found in Codex: Craftworlds. It doesn't apply to anything Tau.


However, the section in Designer's Commentary about which datasheet to use does not say it's limited to GW Indexes or Codexes. They say to use the most recent points, so that would apply to any codex vs index (vs Chapter Approved or FAQ update). Given that GW is posting the FAQs for Imperial Armor Indexes with the rest of the FAQs, there's no reason to be differentiating between Forge World or Games Workshop when it comes to whether you're using the most recent points values (or rules for weapons and the like)
   
Made in gb
Norn Queen






 doctortom wrote:
However, the section in Designer's Commentary about which datasheet to use does not say it's limited to GW Indexes or Codexes. They say to use the most recent points, so that would apply to any codex vs index (vs Chapter Approved or FAQ update). Given that GW is posting the FAQs for Imperial Armor Indexes with the rest of the FAQs, there's no reason to be differentiating between Forge World or Games Workshop when it comes to whether you're using the most recent points values (or rules for weapons and the like)
I disagree. An Index is not the same as an "Imperial Armour - Index", the same way a Space Marine is not the same as a Space Marine Sergeant. Outside of Chapter Approved, where it's explicitly mentioned, none of the normal FAQs consider Forge World to exist.

Ultimately, in 8th edition Forge World units REQUIRE you to house rule and make up rules for them to work anyway (because GW having 40 years of rules writing experience means they make rules worse than a 5 year old beagle), so do that/ask the TO beforehand.

This message was edited 3 times. Last update was at 2018/09/20 17:54:19


 
   
Made in il
Warplord Titan Princeps of Tzeentch






 BaconCatBug wrote:
Ice_can wrote:
It's in the Imperial Armour Xeno FAQ so applies to the Index that Tau are in.
I think your picking a weak hill to die on but I'm not interested in a drawn out argument about this.

@OP the FAQ for the Index says eldar weapons are replaced by codex weapons sheets and costs, I would say that sets precedence that codex stats overwrite the index stats and points for the same weapons and this is how most events are doing it as far as I am aware.
If you can show me the word "T'au" in that FAQ entry I'll accept defeat. Until then, it doesn't apply to T'au. If the FAQ had said "Q: Can I use the codex weapon profiles for weapons that share entries in a codex? A: Yes" you'd have a leg to stand on.


I've seen many childish lawyer arguments, but this one takes the cake.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Ozomoto wrote:
The imperial armour lists the heavy burst cannon as a different point cost than the tau codex. Do you use the imperial armour point costs or does the codex supersede the weapons cost as battlescribe would suggest (like it would for options in an index that have different cost in the codex).

Also the profile has moved from heavy 8 to heavy 12 in the codex, presumably I use the new statblock?


Same as for any other Index... use Codex points and values for updated things.


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
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