So, after a very disappointing run into Hyperspace with "Danger Zone" (Resistance, Poe/Lu'lo/Nien Nunb), I've decided to go back to my old love of Rebels.
This is the core of the list:
"Dutch" Vander (39)
Ion Cannon Turret (4)
R3 Astromech (3)
Veteran Turret Gunner (6)
Ship total: 52 Half Points: 26 Threshold: 4
Wedge Antilles (52)
Servomotor S-Foils (0)
Ship total: 52 Half Points: 26 Threshold: 3
Cassian Andor (47)
Leia Organa (2)
Tactical Officer (2)
Pivot Wing (0)
Ship total: 51 Half Points: 26 Threshold: 4
Total: 155
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Rebel%20Alliance&d=v6!h=200!27:,138,,4,,,90:;5:,,,,142:;32:,,46,61,,140:&sn=New%20Hyperspace&obs=
I am not worried about a bid so much, as I had a bid and won initiative in all of my games and it was... almost useless?
So I am down to 45 points, and am waffling between these choices:
1)A bog standard U-Wing with a tactical officer. Brick of hit points. Coordinating goodness to boost Wedge and Dutch. But manoeuvres like said brick and rather easy to fly around, especially after Leia bites the dust.
2)A basic Blue Squadron Escot X-Wing. Not as many hit points as the above choice... but oh so very more manoeuvrable. I figure, what's the use of hit points if all you are is a target? But will fall to concentrated fire faster than the brick above.
3)... Norra Wexley. If you stick her right in there, she can be surprisingly survivable. I have enough points to outfit her with an ion turret . I might have decided to go with the dorsal... but it is not Hyperspace. And the potential to ionize two targets might be enough to capitalize on my opponents moves to pound him (especially if I can Leia on that turn and be behind those ships, properly positioned and tokened for an attack) I love me some Norra. So really, if she is a bad choice I need you guys to tell me honestly.
I tried an A-Wing of various loadouts, but they just don't punch enough to really matter.