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Made in ca
Regular Dakkanaut




Piedmont N.C. of the usa

Quick rundown/rantish. I started at the tail of 6th. Picked up 7th in a few games and loved it. Hated 8th for being everything 7th wasnt. 8th made my list unplayable instead of just bad and i started rage quiting or just giving up over how bad 8th was for me. I kept up with the game through the first chapter approved and found no solace so i quite.

Now im going through heavy withdraws wanting to play but scared of being disappointed/angered at how my army is horrible because its not meta, its not fluffy, it not min maxed. Itss just my army asthetically the way i like it to look on the table.

Is there any hope for me to relearn all the rules changes since the first chapter approved and still be able to play. With that said the worst part of me liking 40k is that i want to play by a strict set of rules as written amd one of the many hurdles that flustered me in 8th edition was the very modular gw dont care if you use the rules mindset and dozens of houserules that made the game better but harder to play do to having no rulebook tp reference like in 7th edition. In part 8th edition had me searching the rules to search the codex to the index to the advanced rules to the chapter approved to the faqs to the on and beyond of i dont know wheres for rules that in 7th were all listed in order in the BRB and had an index for easy searching.

With all that said what would be the best way to approach playing 40k again. Is there any consolidation to the rules yet are there any hardcopy books that are uptodate is there a new rulebook that been properly laid out or will trying to play 40k just enrage me because of all thw backwardsnesses that it contained in my mind.

I really did love the 7th edition rulebook. 7th had flaws, really bad flaws but the organization of the rules was not one of them. Why did they change that...






PEACE is a lie, there is only Passion,
through passion, I gain STRENGTH,
through strength, I gain POWER,
through power, I gain VICTORY through. victory, MY CHAINS are BROKEN.

 
   
Made in us
Jinking Ravenwing Land Speeder Pilot




Hanoi, Vietnam.

vaurapung wrote:
Is there any hope for me to relearn all the rules changes since the first chapter approved and still be able to play.
I don't think Chapter Approved necessarily changes all that much with respect to the core game, so I don't think you ought to worry about that as a hurdle to learning.

vaurapung wrote:With that said the worst part of me liking 40k is that i want to play by a strict set of rules as written amd one of the many hurdles that flustered me in 8th edition was the very modular gw dont care if you use the rules mindset and dozens of houserules that made the game better but harder to play do to having no rulebook tp reference like in 7th edition. In part 8th edition had me searching the rules to search the codex to the index to the advanced rules to the chapter approved to the faqs to the on and beyond of i dont know wheres for rules that in 7th were all listed in order in the BRB and had an index for easy searching.

With all that said what would be the best way to approach playing 40k again. Is there any consolidation to the rules yet are there any hardcopy books that are uptodate is there a new rulebook that been properly laid out or will trying to play 40k just enrage me because of all thw backwardsnesses that it contained in my mind.
This issue has not improved since 8th began. In fact, I'd say it's gotten somewhat worse, especially if you're of the mindset that expansions like Vigilus 1&2 are mandatory to your enjoyment of the game.

vaurapung wrote:I really did love the 7th edition rulebook. 7th had flaws, really bad flaws but the organization of the rules was not one of them. Why did they change that...
I think the main rationale was to reduce the core ruleset to be as basic as possible to provide as little barrier to entry for newcomers as possible. The problem with 8th is that the expansive rules are now spread over many more publications than before. Whereas before, your faction book just told you which universal special rules your unit had, so you could refer back to the core rulebook for the rule in question. Not your faction rules are defined in the faction book itself. This design choice has proven to be a massive pot of skub, within the community.

The main advantage of this decision, is that it stops you having to open the big rule book all the time. In fact, once you've gotten the basics down, and have read the section on detachments, you rarely have to use the core rulebook at all. It also means that the designers have the ability to tailor similar rules to work slightly differently for different factions, though many would argue that this has not worked all that well in practice and has merely let to some factions getting shoddier versions of the same rule for a similar cost.

The main disadvantage is that it is much more difficult to predict the behavior of a given rule from just it's name alone, as each faction often has its own caveats attached, although, again, this is not necessarily seen as a disadvantage by all.

Another consideration is that in giving the community exactly what we've been asking for for many years - regular points updates and more frequent answers to questions - this has resulted in many more publications that we must trawl through, that is Chapter Approved and the Community FAQs. The main problem with these is that, though hugely requested, they have both been poorly executed. Chapter Approved contains only changes to points rather than a full glossary (as far as I know), and the FAQs are an overly abundant and poorly curated mess.
   
Made in gb
Automated Rubric Marine of Tzeentch





UK

If you buy the latest CA you will see that you only have one page of additional core rules. The points updates at the back are the latest for all units that differ from their codex. CA 2018 supersedes CA 2017 so there's not much to learn and it's all on one place.

[1,800] Chaos Knights | [1,250] Thousand Sons | [1,000] Grey Knights | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in us
Hardened Veteran Guardsman




Illinois

Change is the name of the game. With gw asking how often people want rules and point updates it will probably get worse. Whether or not you want to keep up with that is up to you. If you have to ask here then the answer is probably no.
   
Made in gb
Automated Rubric Marine of Tzeentch





UK

 Kommisar wrote:
Change is the name of the game. With gw asking how often people want rules and point updates it will probably get worse. Whether or not you want to keep up with that is up to you. If you have to ask here then the answer is probably no.

Your opponent will almost certainly want to use the latest rules though. I don't know anyone who doesn't.

[1,800] Chaos Knights | [1,250] Thousand Sons | [1,000] Grey Knights | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in us
Fixture of Dakka




NE Ohio, USA

vaurapung wrote:

Now im going through heavy withdraws wanting to play but scared of being disappointed/angered at how my army is horrible because its not meta, its not fluffy, it not min maxed. Itss just my army asthetically the way i like it to look on the table.


What do you play?


vaurapung wrote:

Is there any hope for me to relearn all the rules changes since the first chapter approved and still be able to play.


It shouldn't be too hard.


vaurapung wrote:

With all that said what would be the best way to approach playing 40k again. Is there any consolidation to the rules yet are there any hardcopy books that are uptodate is there a new rulebook that been properly laid out or will trying to play 40k just enrage me because of all thw backwardsnesses that it contained in my mind.


Well, if you didn't like how it was organized about a year ago, you won't like it any better now. The best you can do is some organization on your end.
   
 
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