Hello All,
Trying to expand my
DKoK army to accommodate 2000 points while focusing on flanking and deep striking. This is my first time running a 2000 point army so I am curious to see any C&C and which areas could use improvement!
Death Korps of Krieg Army List [2000 Points, 7 Command Points]
++ Battalion Detachment ++
+
HQ +
(23) Death Korps Field Officer
- Chain sword
- Hot-shot laspistol -
1
(23) Death Korps Field Officer
- Chain sword
- Hot-shot laspistol -
1
+ Troops +
(58) Death Korps Infantry Squad
- Platoon Standard
- Grenade launcher -
1
- Lasgun -
9
(58) Death Korps Infantry Squad
- Platoon Standard
- Grenade launcher -
1
- Lasgun -
9
(58) Death Korps Infantry Squad
- Platoon Standard
- Grenade launcher -
1
- Lasgun -
9
+ Heavy Support +
(125) Death Korps Earthshaker Carriage Battery
- Earthshaker cannon -
1
- Lasgun -
4
(150) Death Korps Heavy Mortar Battery
- Heavy mortar -
2
- Lasgun -
6
++ Outrider Detachment ++
+
HQ +
(45) Death Korps Field Officer
- Hunting lance
- Hot-shot laspistol -
1
- Demolition charge
- Savage claws
+ Elites +
(68) Death Korps Death Rider Command Squad
- Hunting lance -
4
- Laspistol -
4
- Savage claws -
4
(39) Death Korps Death Rider Commissar
- Power sword
- Hot-shot laspistol -
1
- Savage claws
+ Fast Attack +
(96) Death Korps Death Rider Squadron
- Hunting lance -
6
- Laspistol -
6
- Savage claws -
6
(96) Death Korps Death Rider Squadron
- Hunting lance -
6
- Laspistol -
6
- Savage claws -
6
(96) Death Korps Death Rider Squadron
- Hunting lance -
6
- Laspistol -
6
- Savage claws -
6
+ Flyers +
(185) Lightning Strike Fighter
- Long-barreled autocannon
- Twin lascannon
++ Vanguard Detachment ++
+
HQ +
(56) Death Korps Marshal
- The Laurels of Command
- Memento Mori
- Power sword
- Plasma pistol 1
+ Elites +
(66) Death Korps Combat Engineer Squad
- Chain sword
- Meltagun -
2
- Krieg combat shotgun -
3
(66) Death Korps Combat Engineer Squad
- Chain sword
- Meltagun -
2
- Krieg combat shotgun -
3
(48) Death Korps Quartermaster Cadre
- Medic pack
- Medical scalpels -
3
- Power sword
- Hot-shot laspistol -
1
(131) Death Korps Hades Breaching Drill Squadron
- Melta-cutter drill
- Flamer -
1
- Lasgun -
9
(131) Death Korps Hades Breaching Drill Squadron
- Melta-cutter drill
- Flamer -
1
- Lasgun -
9
(131) Death Korps Hades Breaching Drill Squadron
- Melta-cutter drill
- Flamer -
1
- Lasgun -
9
+ Heavy Support +
(57) Death Korps Heavy Weapons Squad
- Heavy flamer -
3
+ Dedicated Transport +
(50) Death Korps Centaur Light Assault Carrier
- Heavy stubber -
2
(50) Death Korps Centaur Light Assault Carrier
- Heavy stubber -
2
(104) Death Korps Storm Chimera
- Autocannon
- Heavy flamer
- Lasgun array -
2
+ Dedicated Transports Unit Deployment +
Death Korps Centaur Light Assault Carrier
- Death Korps Combat Engineer Squad
Death Korps Centaur Light Assault Carrier
- Death Korps Combat Engineer Squad
Death Korps Storm Chimera
- Death Korps Field Officer
- Death Korps Heavy Weapons Squad
- Death Korps Quartermaster Cadre
- Death Korps Marshal
Just a quick clarification for this list, since the Earthshaker Carriage Battery and the Heavy Mortar Battery can be taken by
DKoK, I am using the Death Korps Guardsmen unit points and profiles rather than the Guardsmen Crew in order to streamline unit profiles. The same applies to the Hades Breaching Drill Squadron since the
HBD Veterans has the exact same profile as Guardsmen with only +1 leadership point. Due to essentially being worse than standard Veterans, I found them to be more similar to
DK Guardsmen than
DK Engineers.
FW has stated that it was an error that
HBD does not include
DK Engineers in the
DKoK Index yet I am trying to keep my list as close as possible to
RaW. Furthermore, even though
DK Guardsmen are cheaper than
HBD Veterans, I kept the higher point cost as to avoid the intention of spamming cheap units through subterranean assault.