So I've been kinda mulling over this while working the weekend.
What if for activations per turn you have a set amount, (I'm gonna say 5 as a starting point) plus troops do not count towards this cap. Upon each activation the unit would go through all its phases in order like normal.
So I believe in order for this to work though I think detachments would need to be restricted most likely to only a battalion and or a brigade. (though I'd like to say only a battalion so it's more equal) this way at most you have 5 for your pool then you can activate your troops for 8-11 total activations per turn. I wanted troops to have free activations so they don't get left behind, why activate a Fire warrior when you have a riptide right?
My main concern is dedicated transports carrying troops. Initially I was going to say transports with troops are considered troops, but now multiple units can hop in and some transports are shootier than others (repulsor would end up just buying a intercessor squad as a "battery"). Also I'm not sure if
DE should have that much freedom but it kinda fits too
Anyway I'm expecting this idea to look like Swiss cheese afterwards but this is my take on alternate activation