Switch Theme:

Fallout Wasteland Warfare  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Powerful Ushbati





United States

Is this a true RPG, or is it some kind of expansion to the miniatures game? Can you use this by itself? Anyone here played this yet?
   
Made in de
Huge Bone Giant






I haven't played (nor bought) the RPG expansion yet, so for now I can only go off of Modiphius's various statements on Facebook and of course their development blog (https://www.modiphius.com/development-blog.html). The RPG expansion, while building on the rules of Wasteland Warfare, is a self-contained RPG that from a wargamer's perspective offers an additional way of using your miniatures and allows you to use somewhat customized unit profiles in the wargame in addition to the normal unit cards, offering even mor customization.

The RPG expansion does not require anything from the wargame except the dice, so provided you have a set of those (though two are more convenient) you can play the RPG by itself.

As said I haven't played the RPG yet, but I have played the wargame which is a flexible ruleset with elegant rules and nuanced dice mechanics that allows you to play anything from straight up dudes punching each other to RPG-lite with event decks, loot mechanics, skill tests for climbing, lockpicking, hacking and spotting/perception, possibly a few more. Based on that and going by what's been posted on the blog, I'm tempted to say the expansion is a true RPG.

Since it's based on the wargame, and meant to be expanded as the wargame gets new unit and equipment cards, you are currently limited to Brotherhood of Steel, Super Mutant and a variety of Survivor rules, with Raiders coming up in the next couple of months, Institute planned for the end of the year, although Modiphius tends to be a little late quite often, and Enclave after that. You have a variety of robots and creatures covered already, and these will also get additional profiles this year. As such, you are somewhat limited to the speed at which Modiphius produces models and thus unit cards to go along with them, and the system is card based rather than sourcebook based as conventional RPGs are.

From the blog posts it sounds like the rules of the RPG are somewhat flexible about whether you wish to use miniatures or not, which makes me think that if you want to have combat happen in abstracted instead of miniature form, that should be possible.

Edit: Also, Modiphius has announced a 2D20 RPG system for Fallout for next year, if that is more to your liking.

This message was edited 1 time. Last update was at 2019/06/16 13:58:25


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Powerful Ushbati





United States

 Geifer wrote:
I haven't played (nor bought) the RPG expansion yet, so for now I can only go off of Modiphius's various statements on Facebook and of course their development blog (https://www.modiphius.com/development-blog.html). The RPG expansion, while building on the rules of Wasteland Warfare, is a self-contained RPG that from a wargamer's perspective offers an additional way of using your miniatures and allows you to use somewhat customized unit profiles in the wargame in addition to the normal unit cards, offering even mor customization.

The RPG expansion does not require anything from the wargame except the dice, so provided you have a set of those (though two are more convenient) you can play the RPG by itself.

As said I haven't played the RPG yet, but I have played the wargame which is a flexible ruleset with elegant rules and nuanced dice mechanics that allows you to play anything from straight up dudes punching each other to RPG-lite with event decks, loot mechanics, skill tests for climbing, lockpicking, hacking and spotting/perception, possibly a few more. Based on that and going by what's been posted on the blog, I'm tempted to say the expansion is a true RPG.

Since it's based on the wargame, and meant to be expanded as the wargame gets new unit and equipment cards, you are currently limited to Brotherhood of Steel, Super Mutant and a variety of Survivor rules, with Raiders coming up in the next couple of months, Institute planned for the end of the year, although Modiphius tends to be a little late quite often, and Enclave after that. You have a variety of robots and creatures covered already, and these will also get additional profiles this year. As such, you are somewhat limited to the speed at which Modiphius produces models and thus unit cards to go along with them, and the system is card based rather than sourcebook based as conventional RPGs are.

From the blog posts it sounds like the rules of the RPG are somewhat flexible about whether you wish to use miniatures or not, which makes me think that if you want to have combat happen in abstracted instead of miniature form, that should be possible.

Edit: Also, Modiphius has announced a 2D20 RPG system for Fallout for next year, if that is more to your liking.


Actually this helps.

I play Star Trek Adventures and Conan, and I thought this was going to be like that. However, if they're doing a 2D20 Fallout next year, I will simply wait for that, as I have no interested in the wargame. Thanks!


Also, on a related note. Is there a place where they make announcements for their upcoming products? I'm hopeful that they will release an Alpha, Gamma and Delta quadrant source book for ST:A.

This message was edited 1 time. Last update was at 2019/06/18 20:14:44


 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

I got the game. Still painting up and yet to play but a friends got supermutants who showed me the game. but I enjoyed the models too much not to buy, and there amazing detail. Major fallout fan.

I fact I've got a pile of lovely brothood resin slowly being turned into colours and then glorious dirty, messy, stained and worn wasteland colours.

The game can be played with or without expansions.

There are plans o belive to add raiders next and there slowly building up the factions. Currently the last one was robots but there gold dust still, and creatures are in fair demand.

Brothood, super mutantt, and settlers seem less in demand for now.

This message was edited 2 times. Last update was at 2019/06/18 20:56:10


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in de
Huge Bone Giant






Yeah, getting Wasteland Warfare started was a little bumpy. Specifically with regard to the RPG expansion it's not much of an issue, really just a miniature problem since all the unit and equipment cards you need are freely available for download.

I think they prioritized the actual factions over creatures and robots (which go in and out of stock currently) so people had the easiest time getting started until they are able to fully meet demand. The switch from including cards with the models to faction card packs is also meant to cut down on holdups because one component isn't available while the other is..

I love the miniatures they're doing. They've been the selling point for me from the start, even though is was good to find the wargame rules are great as well. I actually got a couple of Star Trek boxes because of the quality of the Fallout miniatures, and when Elder Scrolls comes around I'm bound to end up with an unhealthy number of those as well.

 Togusa wrote:
Also, on a related note. Is there a place where they make announcements for their upcoming products? I'm hopeful that they will release an Alpha, Gamma and Delta quadrant source book for ST:A.


We have threads for Fallout, Elder Scrolls and Achtung Cthulhu in the news and rumors section which are usually up to date. Outside of the wargames, I think there's little coverage here. Star Trek, if I recall, had a news thread two years ago around Gencon, but never got updated much after that.

Modiphius has a newsletter which they are nice enough to ask you which games you want updates on, so you can specifically subscribe to news for the games you are interested in.

The other major news channel seems to be social media, linked to at the very top of Modiphius's website. I only follow them on Facebook, but their Facebook page is regularly updated with current releases and some con coverage. This is probably where you will find news on upcoming stuff the moment it's released to the public.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
 
Forum Index » Board Games, Roleplaying Games & Card Games
Go to: