I have discovered another Homebrew Corsairs Codex that predates mine by a year or two. I have posted the link for it below. I have attempted to contact the author to see if they are interested in a collaboration, but have not heard a response. I'm tempted to mine it for ideas, but I will not do so until it's the clear the author is no longer available.
https://docs.google.com/document/d/1gZU9r74w3cVfe0-7wC7_HyANokK1lD-i1-qvicsrojQ/edit
To that end, before I incorporate any of that material, I am posting my Codex in its current state with changes based on the feedback I received both here and on the Eldar subreddit.
Some of the changes I've made incude:
* Corsair Prince and Baron aura abilities have been simplified and improved
* Malevolents have had their
FNP save changed from 6+ to 5+
* Vypers have been given a -1 to hit modifier if they move their max distance (I always felt the rules for the Vyper never matched the fluff of them relying on their Speed for defence, I feel this how Vypers SHOULD work)
* Hornets have had their Assault Skimmer ability changed to make them more of a heavy weapons platform
* Buffs to a couple relics
* x2 New Corsairs Stratagems
* Fixes to Starblind Grenades
* Voidstorm Bands take up army slots when upgraded to Bladesworn
There are other changes, but I can't quite recall them all. I truly appreciate the feedback I've gotten here, it's been very helpful.
Please
PM or comment here with your feedback both good and bad. Docdroid Link below:
https://docdro.id/ADZXx6L