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The good thing is Khorne Berserkers are star unit to Chaos Space Marines in Kill Team even if they are a little overly expensive. In addition to them, I would make use of a Heavy Bolter marine. Which is an auto-take for CSM; not because it is good but because of how limited CSM heavy/special weapons are. I think overall the plasmagun is the more universal choice for your special weapon marine gunner (which I would make a sniper to allow super charging more often), but there might be times a flamer or melta might come in handy. I haven't found those times yet though.
I would also include the Aspiring Champion with plasma pistol and at least the power sword but consider the powerfist dependent on your meta and how many points you have left. If you are looking for raw effectiveness make use of a Cultist Leader to free up your champions to be either combat or zealot specialists. You might want to include another cultist or two purely for backfield objective claiming. Especially it you end up with a few points that can't be spent somewhere else.
The rest of the team can be filled in with Khorne Berserkers. My meta has a lot of power armor 3+ save teams so I lean toward a power weapon for the champion. I like the idea of axe and sword for remainder of what you can fit in your team. There may be something to be said for plasma pistol and sword though.
I don't make use of Khorne Berserker when playing CSM (I would have to kit bash 3 kits to get ones I like the look of), so I can give you a rough impression based on how I do run my CSM which do make use of a lot of bolt pistol and chainsword marines.
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