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Made in us
Fixture of Dakka





So I'm fine with ynnari getting their much needed nerf. However, their current rules actively make it more difficult to play an aeldari family reunion than simply playing a non-ynnari version of the same list does (due to the character tax and not being allowed to include named characters in ynnari detachments). If I want to have Lelith, canonical buddy to Yvraine, show up in a list that contains ynnari craftworlders, harlies, and drukhari, for instance, I'd need 4 detachments (one per flavor of ynnari, and one for Lelith's and her non-ynnari drukhari).

So, uh, given that Ynnari aren't really top tier at the moment, could we just like, let ynnari detachments feature any flavor of ynnari? So in effect, this would look like:

* You have to take one of the named ynnari characters in the detachment. Doing so lets you make it a "ynnari detachment."

* Ynnari detachments can include any models with the <AELDARI> keyword (even named characters) so long as they aren't mandrakes or coven units.

* Psykers in Ynnari detachments MUST use ynnari psychic powers instead of their own.

* Units in a Ynnari detachment can't benefit from craftworld/drukhari/harlequin stratagems or other rules.

* Units in a Ynnari detachment all swap their chapter-level keyword (craftworld, kabal, etc.) for the <REBORN> keyword.

* Units in a Ynnari detachment gain the Strength From Death rule (basically the Ynnari chapter tactic). Maybe named characters are exempt form this since most named characters haven't gone full ynnari in the fluff.

* And then include a rule to keep dark reapers and fire dragons from hopping into open topped transports.

You'd still be giving up the generally much better chapter tactics of non-ynnari factions. You'd still be giving up the largely superior craftworld and harlequin psychic powers for the just okay ynnari ones. BUT, you'd be able to field whichever aeldari units you want (including corsairs) in the same detachment making it much easier to field a batallion of harlies, wyches, kabalites, and craftworlders together. It's a pretty crazy amount of unit diversity for a given batallion, but you're giving up most of the higher tier competitive options to get that diversity.

What do you think?


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in au
Longtime Dakkanaut





Seems fine, but I really don't like the idea that the faction can only be played with special characters.

No other army is so heavily restricted in its composition.

If they were marines they get a codex supplement with optional characters.

IMO that's how the army should be treated - as a multi codex supplement ala space marines.

The only change I'd make is removing the first dot point about needing named ynnari.

You can play an iron hands chapter just by changing the keyword, you should be able to do the same with ynnari thus they get strength from death.

Given the way the game currently works, I think you should be able to grant champion of ynnead rule (from visarch) to any character in your army with a CP (like exarch extra powers).

If you do this I think the army will be more interesting.



Personally I think the SFD special rules needs rewriting anyway but that's another conversation.

I think that it should have an additional reanimation protocols rule in it, that only activiates when units are destroyed.

This would reflect the theory that they can die and come back and avoid slannesh, and encourage them to go to war - by fighting more, they are hastening their conversion to ynneads protection.









   
 
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