I played my first Maelstrom of War game today using the new
CA 2019 Schemes of War rules...
As a Chaos Knights player it was good to be able to build a deck of tactical objectives that didn't involve holding objectives. Having said that, it looks like that the only difference between the new missions is the ability to affect the cards that are drawn, so I'm a bit concerned they might all play the same.
Anyway, this game, playing the Critical Objective mission, was really enjoyable. We played at 1500 points, and despite tabling my opponent in the 5th battle round I only just won, 12VP to 11VP.
As an aside, one tactic I hadn't dealt with (but had heard of) before was Wulfen being flown in on a Storm Wolf. My opponent flew it right into the middle of my deployment zone in his turn 1. I'd gone first so had already taken it down to 4 wounds, but in the back of my mind was the phrase I'd heard describing it - the pinata nobody want's to open

As it turned out, I destroyed it with a thermal lance, killing one of the Wulfen instantly, and mowed down the others with my remaining autocannons. Very satisfying. And nobody got hit with a hammer
How are others finding the Schemes of War rules and new Maelstrom missions?