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What is with those Chaos Cultists x9?. They come in sizes 10, 20 and 30. /endofrant
I am not so sure, whether that Devastation battery is a good investion for 1 CP. Not many opponents use fortifications, and then all you use it for is, Punishing Volley,... once......
One of your units getting one extra shot off, in your first round, if you go second. - wowsie. OTOH, you got the CPs with your double battalion, so why not.
I think the list will play well, if a bit boring. Gunline/castle, creeping slowly over the battlefield, with the Defilers and the Jumppack lord as counterchargers. When your opponent comes closer, use Tide of Traitors to send some Cultists to his end of the board to try to get some extra objectives, or victory points for "behind enemy lines"
I would make a bunch of your shooty units Slaanesh, Endless Cacaphony will help them a lot, and will help you use up your CP in a useful way, before the battle ends.
Maybe get rid of one of the Havoc units, and distribute the weapons and guys to beef up your tactical CSM squads.
The trouble with Havocs is, they are a cheap way to bring a lot of heavy weapons to the battle, but then, with every dead Havoc you lose a lot of points you spent on autocannons/chaincannons.
If you distribute those same weapons to Tactical Squads, you can take a lot of incoming fire, before your heavy firepower goes silent. So, in a real fire fight, they will outtrade your opponent.
Oh, Heavy Stubbers for your cultisis only cost 2 pts each. They aren't worth much more than that, but at least your Cultists won't look so nakkid.
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