Virus Filled Maggot
Maryland, United States
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++ Battalion Detachment 0CP (Imperium - Adepta Sororitas) [102 PL, 12CP, 1,998pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment CP
Order Convictions: Order: Valorous Heart
+ No Force Org Slot +
Ephrael Stern and Kyganil of the Bloody Tears [7 PL, 125pts]
Geminae Superia [2 PL, 36pts]
. 2x Geminae Superia: 2x Bolt pistol, 2x Frag & Krak grenades, 2x Power sword
Repentia Superior [2 PL, 40pts]
+ Agents of the Imperium +
Lord Inquisitor Kyria Draxus [5 PL, 85pts]: 6) Castigation
+ HQ +
Canoness [3 PL, 60pts]: Blessed Blade, Bolt pistol, Relic: Mantle of Ophelia, Warlord, Warlord Trait: Impervious to Pain
Celestine [8 PL, 170pts]
Taddeus the Purifier [3 PL, 55pts]
+ Troops +
Battle Sister Squad [7 PL, 106pts]
. 2x Battle Sister: 2x Bolt pistol, 2x Boltgun, 2x Frag & Krak grenades
. Battle Sister w/ Simulacrum: Simulacrum Imperialis
. Battle Sister w/ Special or Heavy Weapon: Multi-melta
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Power maul
Battle Sister Squad [4 PL, 80pts]
. 2x Battle Sister: 2x Bolt pistol, 2x Boltgun, 2x Frag & Krak grenades
. Battle Sister w/ Special or Heavy Weapon: Heavy flamer
. Battle Sister w/ Special Weapon: Flamer
. Sister Superior: Bolt pistol, Condemnor Boltgun, Power sword
Battle Sister Squad [4 PL, 70pts]
. 2x Battle Sister: 2x Bolt pistol, 2x Boltgun, 2x Frag & Krak grenades
. Battle Sister w/ Special or Heavy Weapon: Heavy flamer
. Battle Sister w/ Special Weapon: Flamer
. Sister Superior: Bolt pistol, Boltgun, Chainsword
Battle Sister Squad [4 PL, 78pts]
. 2x Battle Sister: 2x Bolt pistol, 2x Boltgun, 2x Frag & Krak grenades
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Condemnor Boltgun, Power sword
+ Elites +
Hospitaller [2 PL, 40pts]
Pious Vorne [2 PL, 30pts]
Sisters Repentia [6 PL, 105pts]
. 7x Sisters Repentia: 7x Penitent Eviscerator
+ Heavy Support +
Exorcist [9 PL, 195pts]: Exorcist Missile Launcher, Heavy bolter
Exorcist [9 PL, 195pts]: Exorcist Missile Launcher, Heavy bolter
Exorcist [9 PL, 195pts]: Exorcist Missile Launcher, Heavy bolter
+ Dedicated Transport +
Immolator [6 PL, 125pts]: Heavy bolter, Immolation Flamer
Immolator [6 PL, 125pts]: Heavy bolter, Immolation Flamer
Sororitas Rhino [4 PL, 83pts]: Hunter-killer missile, Storm bolter
++ Total: [102 PL, 12CP, 1,998pts] ++
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Crazed Zealot
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I want to quick clarify something about Inquisitors and Assassin, because I've seen conflicting information.
I've been told that Sacred Rite is not affected by the addition of an agent of the Imperium.
Authority of the Inquisition states "The inclusion of an AGENT OF THE IMPERIUM unit does not prevent other units from their Detachment from benefiting from Detachment abilities (e.g. Chapter Tactics, Defenders of Humanity, etc.), and it does not prevent other units from your army from benefiting from abilities that require every model in your army to have that ability (e.g. Combat Doctrines, etc.)."
And..The Assassins' Agent of the Imperium uses the same wording.
However, Sacred Rites is not a Detachment ability, nor does it require every model in the army to have a Detachment ability. It simply states "If every unit in your army has the ADEPTA SORORITAS and/or ADEPTUS MINISTORUM Faction keywords..."
Since neither an Inquisitor nor an Assassin has the ADEPTA SORORITAS or ADEPTUS MINISTORUM keywords, they break Sacred Rites.
This is probably an oversight of GW, and considering I think it would technically block combat doctrines as well, but sacred rites to me are clearly part of that "eg", and no one has established a term for it.
maybe im just naive ¯\_(ツ)_/¯
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