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Made in gb
Power-Hungry Cultist of Tzeentch




Hey guys,
I would like to bring to your attention (and get some feedback on) a list built around the now forgotten old time favorites, the Sautekh boys!
I know I know the dynasty code sucks, but hear me out here, this list is based around Strat spam, while normally with any other list I'd be starting with around 8-9 CP +1 a turn (assuming paying for the Phaeron strat and an extra trait&relic which normally happens), here we're starting with 14 + 2 a turn (Hyperlogical strategist odds of triggering are high when you spam strats given that it's one roll per CP), and we'd be offsetting the dynastic code by popping one Methodical Destruction a turn against key units, and overall rotating our quantum shields, removing these pesky covers, increasing out gauss outputs and having that cheeky Szeras/Chronomancer shot autowound when necessary and so on, every-single-turn.

++ Battalion Detachment 0CP (Necrons) [96 PL, 14CP, 2,000pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment CP
Dynasty Choice: Dynasty: Sautekh

+ HQ +
Chronomancer [6 PL, 110pts]: Arkana: Countertemporal Nanomines, Entropic Lance, Relic: Veil of Darkness
Illuminor Szeras [8 PL, 160pts]
Imotekh the Stormlord [8 PL, 2CP, 145pts]: Warlord

+ Troops +
Immotals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Immortals [8 PL, 170pts]: Gauss Blaster, 10x Immortal
Necron Warriors [12 PL, 260pts]
. 20x Necron Warrior (Gauss Reaper): 20x Gauss Reaper

+ Elites +
Lychguard [14 PL, 280pts]: 10x Lychguard
. Hyperphase Sword and Dispersion Shield
Skorpekh Destroyers [5 PL, 175pts]: Skorpekh Destroyer (Reap-Blade)
. 4x Skorpekh Destroyer (Thresher): 4x Hyperphase Threshers
Triarch Stalker [7 PL, 150pts]: Twin Heavy Gauss Cannon

+ Heavy Support +
Doomsday Ark [10 PL, 190pts]
Doomsday Ark [10 PL, 190pts]

++ Total: [96 PL, 14CP, 2,000pts] ++

Created with BattleScribe

The list itself is a bit of a draft, not totally sold on the 5 Skorpekh in there, they could easily be with some minor tweaking 5-6 Wraiths / 2x 6 scarabs (more objective game)/ 5-6 Tomb blades for more gauss longer RF and Szeras buff synergy, or otherwise Szeras himself could be cut making space for a Skorpekh Lord and the 6th destroyer, but loosing the buffing capabilities of Szeras (and AT) would be surely a hefty price to pay for that.
Other then that the AT is covered by arks + Szeras/Crono with Stalker for extra reliability (hit with stalker (give him +1 to hit if necessary) for re-roll 1s. pop Methodical destruction and everything hit on 2+ re-rolls 1), I've opted for arks over CDSs as I think they are more autonomous, a bit tougher to kill (QS + Rotate QS), synergise better with RF at 18" and they don't end up out of range after moving, and there's a cheeky Reapers veil bomb to keep the opponent busy while we take the mid-board.
Also considering if the Chrono should be swapped for a Royal Warden to enable fallback and shoot for the reapers bomb, but the 5++ for warrior and later for Shorpekh + re-roll charges (if they stay in the list) sounds better.
Notable things missing in the list -> 1 Resurrection orb which I'd like for an emergency Lychguard revive and 1 tesla for Malevolent arching, somewhat tricky to add without a CCB.

And here we have it, let me know what you guys think and let's discuss if there's still space for them in the Tomb Worlds which nowadays are full of 6" and ObSec, Novokh blenders and Mephrit rending, or they they should just put themselves into another cryo sleep for a few more millenia.

This message was edited 1 time. Last update was at 2020/10/29 11:24:00


 
   
 
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