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Made in us
Regular Dakkanaut





Hey everyone I’m here today with my grey knights army I only have around 2500 points or so worth so here is the list I have built around them let me know what you think or what I can add onto it!


++ Unbound Army (Faction) (Imperium - Grey Knights) [104 PL, 2,000pts] ++

+ Configuration +

Detachment CP

+ HQ +

Castellan Crowe [5 PL, 85pts]

Librarian [6 PL, 111pts]
. Nemesis Warding Stave
. Storm Bolter: Storm Bolter

Lord Kaldor Draigo [10 PL, 190pts]: Warlord

+ Troops +

Strike Squad [7 PL, 127pts]
. Grey Knight (Daemon Hammer): Nemesis Daemon Hammer, Storm Bolter
. Grey Knight (Halberd): Storm Bolter
. Grey Knight (Incinerator): Incinerator
. Grey Knight (Sword): Storm Bolter
. Grey Knight Justicar: Storm Bolter
. . Nemesis Force Halberd

Strike Squad [7 PL, 111pts]
. Grey Knight (Falchions): 2x Nemesis Falchion, Storm Bolter
. Grey Knight (Psycannon): Psycannon
. Grey Knight (Sword): Storm Bolter
. Grey Knight (Warding Stave): Storm Bolter
. Grey Knight Justicar: Storm Bolter
. . Nemesis Force Halberd

Terminator Squad [11 PL, 197pts]
. Grey Knight Terminator Justicar: Storm Bolter
. . Nemesis Force Halberd
. 3x Terminator (Halberd): 3x Nemesis Force Halberd, 3x Storm Bolter
. Terminator (Psycannon): Psycannon (Terminator)
. . Nemesis Force Sword

Terminator Squad [11 PL, 216pts]
. Grey Knight Terminator Justicar: Storm Bolter
. . Nemesis Daemon Hammer: Nemesis Daemon Hammer
. Terminator (Falchions): 2x Nemesis Falchion, Storm Bolter
. 2x Terminator (Halberd): 2x Nemesis Force Halberd, 2x Storm Bolter
. Terminator (Psycannon): Psycannon (Terminator)
. . Nemesis Force Sword

+ Elites +

Apothecary [5 PL, 80pts]
. Nemesis Force Sword

Brotherhood Ancient [5 PL, 103pts]: Storm Bolter

Paladin Squad [8 PL, 180pts]
. Paladin (Daemon Hammer): Nemesis Daemon Hammer, Storm Bolter
. Paladin (Warding Stave): Storm Bolter
. Paragon: Storm Bolter
. . Nemesis Daemon Hammer: Nemesis Daemon Hammer

Purifier Squad [7 PL, 119pts]
. Knight of the Flame: Storm Bolter
. . Nemesis Daemon Hammer: Nemesis Daemon Hammer
. Purifier (Falchion): 2x Nemesis Falchion, Storm Bolter
. 2x Purifier (Halberd): 2x Nemesis Force Halberd, 2x Storm Bolter
. Purifier (Sword): Storm Bolter

+ Heavy Support +

Nemesis Dreadknight [9 PL, 200pts]: Dreadfist, Dreadknight teleporter, Heavy Incinerator, Heavy Psycannon, Nemesis Daemon Greathammer

Nemesis Dreadknight [9 PL, 195pts]: Dreadfist, Dreadknight teleporter, Heavy Incinerator, Heavy Psycannon, Nemesis Greatsword

+ Dedicated Transport +

Rhino [4 PL, 86pts]: Hunter-killer missile, 2x Storm bolter

++ Total: [104 PL, 2,000pts] ++

Created with BattleScribe

Im also attaching a picture of my whole GK collection to show what I can substitute if any suggestions are made I also plan on buying a 10 man fast attack interceptor squad
[Thumb - 6006D7C2-F7CA-4F15-84EA-AB06A3C2B30F.jpeg]

   
Made in us
Unbalanced Fanatic




Atlanta, Ga

Firstly, it's good to see a fellow GK player.
As for your army, it's good. You could do better to have a Brother Captain, so he can get your Purifiers MWs out an additional 3" and if you want. The tactic for combat squad them out into a heavy weapons group still works. You may also want to take the Relic Banner as well, since you're packing Crowe in with them.

You can load the Librarian down with a few more toys, namely a combi-plasma, or combiu-flamer. Because if he's going to be anywhere near Draigo then he will not care about rolling 1s and if not, then a flamer is auto hitting anyway. So screw that minus to hit profiles for firing both weapons.

You can upgrate the ancient to a paladin ancient. He's got a better statline, though that is if you're intending to have him slog it along with your other terminators.

Also, change your warlord. Run the Librarian as your WL and avoid having to take Draigo's. It's too situational and even I've run against way too few Daemons at this point.

Are you going to run the StormRaven if given the chance?

One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
Made in us
Regular Dakkanaut





I have a brother captain built up and painted and also have the new chaplain model that just dropped ready to paint and add onto my GK force. I will look into upgrading the ancient as I usually drop him in with my terminator blob for some massive smite, shoot, and charge actions (I usually get very lucky with these). Given the chance I would love to run the storm raven as that model was the reason I started GK (at the time my DA couldn’t take one). I also realize I made draigo the WL I meant to make my libby that so I’ll fix that. I love the way GK look and there leagues different from my DA so it was a natural second army.
   
Made in us
Unbalanced Fanatic




Atlanta, Ga

You could also go out and collect a dreadnought, or two. Maybe a venerable dread and one standard?
The reason being that you can load down the venerable with a twin lascannon and missile launcher, give him astral aim and set him next to a brother captain. You now have an anti-tank unit that is going to hit around 90% of the time and is going to ignore cover on practically everything. While you use your Stormraven to drop the second dreadnought in with some terminators, deck it out in full flamers and just go to town. Which is another nice aspect of dreadnoughts. Being that you can build them with all the different arms that you need and just switch them out between games, or directly magnetize them for your own convenience.

The Chaplain is a nice touch. I converted my own a while back using some blood angel parts, as well as grinding down a Sanguinary death mask.
If you actually go the full route with making a heavy weapons squad with your purifiers. The Chaplain can pretty much spend his entire time buffing them and you can easily make his points back like that. Though that would still be a rather steep investment for his points alone. I usually let him run along with my other terminators and mulch lower value targets.

Your only issue here is that all of your heavy hitters are going to be in a massive death ball if you don't play your cards right. Because I know just how tempting it is to put Draigo with your paladins, set them up with the apothecary and chaplain. Then watch as they basically steam-roll everything short of Abbadon and his own guard, or hell. The opponent could field Ghazghkull & Abbadon as a team, and I'd still say that your chances are pretty high that you'll come out on top.

Don't forget that you can still use Gate to get your units out of a jam, like being tar-pitted. You can also use it to throw your Land Raider across the board as well.

How many interceptors are you thinking of getting for the army?

One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
Made in us
Regular Dakkanaut





Grey knights is my side army so I add a few units at a time in between my DA. I plan to just use to chaplain with the normal combi flamer and run him alongside the terminators I may drop the paladins and add in the interceptors I plan on buying and adding 10 of them in some way to the army possibly drop the strike squads since there good but to squishy.
   
Made in us
Unbalanced Fanatic




Atlanta, Ga

Well you can keep the Paladins. They are probably one of the best CC units that can be fielded by a space marine army at the moment, barring several other specialist squads and even in that case. They can still outlast most of those exact same squads in 1v1 combat, due most in part to their addition of psychic powers.

Think of them as like another version of DAs Deathwing Knights.
They have high damage output, high survivability, and in most cases better ranged output with their weapon choices + stratagems. All of this stacked with the same psychic powers that I mentioned before.
So they can shave off models with MWs, or use Gate to get out of being stuck in a Scarab tar-pit.

You mostly want to know what you're getting into and adjust their powers accordingly and the addition of either a Chaplain, or an Apothecary can make all of that far worse for your opponent to deal with. Hell, the Apothecary can make back his own points in melee combat and if he heals a Paladin back to full health, he's already paid for himself in points. Much more so if he heals Draigo back to full health.

Your strike squads on the other hand. I've always kept at least three squads, all with falchions and no heavy weapons. Because now they can pretty much teleport in, drop smite and then use the psi-bolt stratagem to lay down what measures to be heavy bolter rounds on their target. So it's not like you are losing out on their effectiveness and they are just as squishy as any other MEQ out there.

This message was edited 2 times. Last update was at 2020/11/15 02:39:26


One has to wonder. Do the Tyranids consider drop-assault troops... fast food? 
   
 
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