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[2000] - dark angels - list for general play  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Secretive Dark Angels Veteran




Canada

this is a list for general play ive been dwelling on, theres a few utility tag outs ill list where appropriate

battalion detachment, 2000pts, dark angels CT

relics of the chapter for +1 relic choice

HQ:

sammael (warlord, brilliant strategist)

rhino primaris (95)

OR

interrogator chaplain in TDA, litany of hate, canticle of hate (100)

troops:

1x5 assault intercessors, sgt with power sword (100)

1x5 assault intercessors, sgt with power sword and hand flamer (105)

2x5 intercessor squad, bolter rifles(100x2)

fast:

1x5 bike squad, sgt with power sword, 1 plasma gun, chainswords (165)

heavy:

1x3 eradicator squad, melta rifles (120)

fly:

dark talon (210)

elite:

redemptor dreadnaught, icraus rocket pod, onslaught gatling cannon, macro plasma incinerator (185)

ravenwing champion, chapter champion, artificers armor (85)

ravenwing apothecary angels ambit, chief apothecary (115)

2x5 deathwing terminator squad, 2th/ss, 1 cf, 1 cml, th/ss sgt (230 x2)


if i take the rhino primaris then the 5pts goes towards a plasma pistol on the assault intercessor sgt i guess idk its 5pts i can throw it somewhere

basically the armies pivots on the combined assault stratagem for 2 6" terminator charges onto threats. i have cml's for followup or for softening up targets. redemptor is a good all rounder and between him, erad's, the talon and the terminators i have ample weapons to crunch down on heavier targets.

assaults and tactical intercessors for locking down foes for the terminators or for taking objectives and hanging on to them

the champion rolls with the apothecary to protect him from threats and to provide a rescue for him or sammael as neither are stellar on their own in melee. minimum he might buy me an extra turn of auras that i otherwise might not

the rhino primaris is there to try and make my units live a little longer and to improve BS/WS of terminators at range or melee if they have moved. it also gives me a second charge of orbital bombardment which is pretty big, it can also do minor repairs to the dark talon or the redemptor at range which is also nice. it really all varies on if i want the terminator chaplain for his added input into the fight, or the rhino for his support utility



DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
 
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